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DECISION CELL [B=4, P3=1] · ENGINE VERIFIED

Banker 4 vs. Player Third Card 1: Why Banker Always Stands

When the Banker holds a two-card total of 4 and the Player draws a third card with a point value of 1 (an Ace), the official Punto Banco tableau mandates that the Banker STANDS. Every such hand resolves in exactly 5 cards (3 Player, 2 Banker).

Banker 4 Action vs P3=1
STAND
Exact Hand Card Count
5 Cards
Banker 2-Card Total
4
Player 3rd Card Point Value
1
Engine-Verified Scoreboard · 34 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B B B P P B B B P P P B B P B B B B P P B P P P B B B P P B B B B
Big Eye Boy = ≠ = ≠ ≠ = = = = ≠ ≠ ≠ = = ≠ = ≠ ≠ ≠ = ≠ = = = = ≠ = ≠ =
Small Road = = ≠ = ≠ ≠ = ≠ ≠ = ≠ = ≠ ≠ ≠ ≠ = ≠ ≠ ≠ = ≠ = ≠ = = ≠
Cockroach Pig = = ≠ = = ≠ = = ≠ ≠ = = = = = ≠ = ≠ ≠ ≠ ≠ = = ≠

Engine-verified scoreboard accompanying the Banker 4 vs. Player third-card 1 (STAND) cell.

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

This bead is at Row 2. Column 2 has a bead at Row 2 too → red (=).

  1. Column 3 goes down to Row 2, so use Rule 2: look 1 column back, at Column 2.
  2. Column 2 has a bead at Row 2 too → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

Small Road Mark #3

Column 3 has 3 beads. Column 1 has 4 beads. Different depth → blue (≠).

  1. Column 4 starts, so use Rule 1: compare Column 3 with Column 1, 2 columns further back.
  2. Column 3 has 3 beads. Column 1 has 4 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 3, the one that just finished, with Column 1.

Cockroach Pig Mark #3

Column 4 has 3 beads. Column 1 has 4 beads. Different depth → blue (≠).

  1. Column 5 starts, so use Rule 1: compare Column 4 with Column 1, 3 columns further back.
  2. Column 4 has 3 beads. Column 1 has 4 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 1.

Verified Reference Data

Key Facts & Table Specifications

Tableau Lookup BANKER_TABLEAU[4][1]
false (Banker Stands at 5 Cards)

Verified directly against packages/core/lib/baccarat/handResolution.ts.

Total Cards Dealt in [B=4, P3=1]
5 Cards (Big Hand)

Player holds 3 cards and Banker holds 2 cards.

Possible Player 3-Card Totals When P3=1
1, 2, 3, 4, 5, 6

Resulting modulo-10 Player totals when adding 1 to legal drawing totals 0–5.

Standing Banker 4 vs Player Totals (P3=1)
3 Wins / 1 Ties / 2 Losses

How a standing Banker 4 compares against the 6 possible Player 3-card totals when P3=1.

Sample Verified Deal ([B=4, P3=1])
P: A+A+A vs B: 2+2 (Stands)

Confirmed via resolveHand() with sample sixth card 5 (3B/2P/1T across the 6 Player starts).

COMBINATORIAL PROOF FOR [B=4, P3=1]

Why the Tableau Orders Banker 4 to Stand Against a Player Third-Card 1

Banker 4 vs. Player third-card Ace (1) sits on the lower cutoff edge of the Banker 4 rule: the Banker MUST STAND because the draw window for Banker 4 starts at 2.

When the Player draws an Ace onto 0, 1, 2, or 3, the Player finishes with 1, 2, 3, or 4—none of which beat a standing Banker 4. Only a Player starting with 4 or 5 reaches 5 or 6 with an Ace, making standing on 4 the higher-expectation play.

For Banker 4 facing Player's third card 1 (A), combining 1 with the 6 legal Player starts (0..5) yields the specific Player 3-card sequence [0+1→1; 1+1→2; 2+1→3; 3+1→4; 4+1→5; 5+1→6], against which Banker 4 (2+2) tallies 3 standing wins, 1 pushes, and 2 deficits.

All 6 Real Player Starting Totals (0–5) When Player Draws 1 Against Banker 4
Player 2-Card StartPlayer Draws A (Value 1)Banker 4 Tableau RuleHand SizeSample Outcome (Banker Draw = 5)
Player starts at 0 (10+K)Draws A (val 1) → Player 3-card total 1Banker 4 STANDS at 2-card total 45 cards dealtBanker wins (4 vs 1)
Player starts at 1 (10+A)Draws A (val 1) → Player 3-card total 2Banker 4 STANDS at 2-card total 45 cards dealtBanker wins (4 vs 2)
Player starts at 2 (A+A)Draws A (val 1) → Player 3-card total 3Banker 4 STANDS at 2-card total 45 cards dealtBanker wins (4 vs 3)
Player starts at 3 (A+2)Draws A (val 1) → Player 3-card total 4Banker 4 STANDS at 2-card total 45 cards dealtTie at 4
Player starts at 4 (2+2)Draws A (val 1) → Player 3-card total 5Banker 4 STANDS at 2-card total 45 cards dealtPlayer wins (5 vs 4)
Player starts at 5 (2+3)Draws A (val 1) → Player 3-card total 6Banker 4 STANDS at 2-card total 45 cards dealtPlayer wins (6 vs 4)
  • [4 vs 1] Check A: No Natural 8/9 appeared on the initial 4 cards (A+A vs 2+2).
  • [4 vs 1] Check B: Player drew A (value 1) as the 5th card of the hand.
  • [4 vs 1] Check C: BANKER_TABLEAU[4][1] = false → Banker 4 stands on 4.
DEALER EXECUTION & SIDE-BET IMPACT [B=4, P3=1]

How [Banker 4, Player 3rd Card 1] Affects Side Bets and Road Tracking

In the [4 vs 1] stand branch (2+2 pat at 4 against Player's A), dealing stops at 5 cards—eliminating 3-card Banker Dragon 7 while preserving Panda 8 whenever Player opened on 7 (2+3) and drew A.

Testing [4 vs 1] with sixth-card 5 across all 6 Player starts yields 3B / 2P / 1T on shoe BBBBPPBBBPPP…

Table Reality Check

Myth vs. Truth

MythWhen Player draws a 1 to reach a three-card total of 3, the Banker looks at 3 to decide whether to draw on 4.
TruthThe dealer and the tableau never use the Player's three-card total (3)—the Banker 4 rule keys strictly off the third card's own value (1), which always requires standing.
MythA 5-card hand caused by Banker 4 vs Player third-card 1 changes the probabilities of the next hand's road pattern.
TruthDerived roads record whether Big Road column lengths repeat (Red =) or break (Blue ≠); they do not track whether a hand used 4, 5, or 6 cards and never predict the next hand.
6 modules · 36 lessons · $25/month · Module 1 (10 lessons) free

Read Every Derived Road at Table Speed

Every reference guide, glossary definition, and road calculator on Baccarat Smart is open for everyone. When you want all 6 modules and 36 lessons (about 5.5 hours of lessons) organized in structured step-by-step order with 74 hands-on boards, 94 quiz checks along the way, and Cloud Shoe Log sync across web, iPhone, and Android, start Module 1 (10 lessons, about 64 minutes of lessons) free or unlock full membership for $25 a month.

  • Structured step-by-step track across Foundations, Big Eye Boy, Small Road, and Cockroach Pig
  • 74 interactive lesson scoreboards and 94 inline quiz checks with plain-English mark feedback
  • Cloud Shoe Log and cross-device progress on web, iOS, and Android