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BANKER STARTING TOTAL 4 · TABLEAU RULE

Banker Starting Total 4: Draws on Player 2–7, Stands on 0, 1, 8 & 9

When the Banker holds a two-card total of 4, the decision splits cleanly depending on whether the Player drew: if the Player stands on 6 or 7, Banker 4 always draws; if the Player draws a third card, Banker 4 draws on 2, 3, 4, 5, 6, or 7 and stands on 0, 1, 8, or 9. Across the 10 possible Player third-card values (0–9), Banker starting total 4 draws on 6 values and stands on 4 values, while drawing whenever the Player stands on a two-card 6 or 7.

Banker 2-Card Starting Total
4
Player 3rd Cards That Trigger Draw
6/10
Action When Player Stands (6–7)
DRAW
Card Values Increasing Total
5/10
Engine-Verified Scoreboard · 34 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road P B B B B P B P B B P P P B B B B P P B P P P B B B P B B P P B B B
Big Eye Boy ≠ = = ≠ ≠ = = ≠ ≠ = ≠ ≠ = = ≠ ≠ = ≠ ≠ ≠ = ≠ = = = ≠ ≠ ≠ = = = ≠
Small Road = ≠ = ≠ ≠ ≠ = ≠ = ≠ = ≠ = ≠ ≠ = ≠ ≠ ≠ = ≠ ≠ = ≠ ≠ ≠ = ≠
Cockroach Pig = ≠ ≠ ≠ ≠ = ≠ ≠ = = ≠ = = ≠ = = ≠ = ≠ ≠ = = ≠ = ≠ ≠ =

Verified 8-deck shoe trajectory paired with the Banker starting total 4 resolution matrix.

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

This bead is at Row 4. Column 1 stopped at Row 1, more than one row above → red (=).

  1. Column 2 goes down to Row 4, so use Rule 2: look 1 column back, at Column 1.
  2. Column 1 stopped at Row 1, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 1 stopped exactly one row above this bead.

Small Road Mark #3

Column 5 has 1 bead. Column 3 has 1 bead. Same depth → red (=).

  1. Column 6 starts, so use Rule 1: compare Column 5 with Column 3, 2 columns further back.
  2. Column 5 has 1 bead. Column 3 has 1 bead. Same depth → red (=).

Common table reading watchout: Comparing the wrong columns. Compare Column 5, the one that just finished, with Column 3.

Cockroach Pig Mark #3

This bead is at Row 2. Column 3 stopped at Row 1, one row above → blue (≠).

  1. Column 6 goes down to Row 2, so use Rule 2: look 3 columns back, at Column 3.
  2. Column 3 stopped at Row 1, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 3 stopped exactly one row above this bead.

Verified Reference Data

Key Facts & Table Specifications

Banker 4 vs Standing Player (6 or 7)
Always Draws 3rd Card

Verified by bankerDraws(4, null) === true.

Banker 4 Draw Window (Player 3rd Card)
Draws on 2, 3, 4, 5, 6, 7 (6/10)

Exact BANKER_TABLEAU[4] positive draw cells.

Banker 4 Stand Window (Player 3rd Card)
Stands on 0, 1, 8, 9 (4/10)

Exact BANKER_TABLEAU[4] standing cells.

Sample Initial Banker Deal for Total 4
2 + 2 = 4 (Mod 10)

Verified two-card Banker combination summing to 4.

Improvement Card Ranks on Total 4
5 Value Classes Improve Total 4

Drawing values 1 through 5 raise Banker 4 without modulo-10 wraparound.

COMPLETE TABLEAU ROW FOR BANKER 4

Every Player Third-Card Outcome Against Banker Total 4

When the Banker holds a two-card total of 4, the decision splits cleanly depending on whether the Player drew: if the Player stands on 6 or 7, Banker 4 always draws; if the Player draws a third card, Banker 4 draws on 2, 3, 4, 5, 6, or 7 and stands on 0, 1, 8, or 9.

When the Player draws a 0, 1, 8, or 9 onto a starting total of 0–5, the Player's resulting three-card total is frequently weak (for instance, 4+8=2, 5+8=3, 3+9=2, 4+9=3, 0+0=0, 1+0=1, 2+0=2, 3+0=3). A Banker holding 4 already leads most of those finished Player hands, whereas drawing onto 4 risks pulling a 6, 7, 8, or 9 and wrapping modulo-10 to 0, 1, 2, or 3.

First check whether the Player stood on 6 or 7. If the Player stood, Banker 4 follows the 0–5 rule and draws. If the Player took a third card, inspect only the point value of that third card (never the Player's three-card sum): draw on 2 through 7, stand on 0, 1, 8, and 9.

Engine-Verified Hand Resolutions for Banker Two-Card Total 4 Across Player Third Cards 0–9
Player 3rd Card ValueBanker 4 DecisionSample Player HandSample Banker ResolutionCards Used & Result
Player 3rd Card = 0 (10)STAND on 2 Cards10+K → +10 = 02+2 stands at 45 cards (B wins)
Player 3rd Card = 1 (A)STAND on 2 Cards10+A → +A = 22+2 stands at 45 cards (B wins)
Player 3rd Card = 2 (2)DRAW 3rd CardA+A → +2 = 42+2 (4) → +5 = 96 cards (B wins)
Player 3rd Card = 3 (3)DRAW 3rd CardA+2 → +3 = 62+2 (4) → +5 = 96 cards (B wins)
Player 3rd Card = 4 (4)DRAW 3rd Card2+2 → +4 = 82+2 (4) → +5 = 96 cards (B wins)
Player 3rd Card = 5 (5)DRAW 3rd Card2+3 → +5 = 02+2 (4) → +5 = 96 cards (B wins)
Player 3rd Card = 6 (6)DRAW 3rd Card10+K → +6 = 62+2 (4) → +5 = 96 cards (B wins)
Player 3rd Card = 7 (7)DRAW 3rd Card10+A → +7 = 82+2 (4) → +5 = 96 cards (B wins)
Player 3rd Card = 8 (8)STAND on 2 CardsA+A → +8 = 02+2 stands at 45 cards (B wins)
Player 3rd Card = 9 (9)STAND on 2 CardsA+2 → +9 = 22+2 stands at 45 cards (B wins)
  • Confirm neither hand holds a two-card Natural 8 or 9 before applying the Banker 4 rule.
  • If Player stands on 6 or 7, Banker 4 draws a fifth card.
  • If Player draws on 0–5, check only the Player's 3rd card value: draw on 2, 3, 4, 5, 6, 7.
DEALER AUDITION & FLOOR PROCEDURE

Why Casino Floors Enforce the Fixed Banker 4 Rule

The symmetry of the 2–7 draw window on Banker 4 directly contributes to the Banker's 1.06% house edge advantage over the Player's 1.24% house edge.

Because every card drawn from the shoe alters both the current hand and the remaining shoe composition, dealers execute the Banker 4 rule mechanically before announcing the winning side and logging the result onto the Big Road and derived scoreboards.

Table Reality Check

Myth vs. Truth

MythA Banker holding 4 can choose whether to draw or stand when squeezing the cards in Midi-Baccarat.
TruthEven in high-limit squeeze salons, the third-card rule for Banker 4 is 100% fixed by law; squeezing reveals the card slowly but never alters whether the card is dealt.
MythIf Banker 4 wins after drawing a third card, the derived roads always mark Red.
TruthOn the Big Road, Red marks a Banker win, whereas on Big Eye Boy, Small Road, and Cockroach Pig, Red (=) means the Big Road column pattern is repeating and Blue (≠) means the pattern broke.
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