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DECISION CELL [B=5, P3=4] · ENGINE VERIFIED

Banker 5 vs. Player Third Card 4: Why Banker Always Draws

When the Banker holds a two-card total of 5 and the Player draws a third card with a point value of 4 (a 4), the official Punto Banco tableau mandates that the Banker DRAWS. Every such hand resolves in exactly 6 cards (3 Player, 3 Banker).

Banker 5 Action vs P3=4
DRAW
Exact Hand Card Count
6 Cards
Banker 2-Card Total
5
Player 3rd Card Point Value
4
Engine-Verified Scoreboard · 34 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road P P B B B P P B B B B P P B P P P B B B P B B P P B B B B P B P B B
Big Eye Boy = ≠ ≠ = ≠ = ≠ = ≠ = ≠ ≠ ≠ = ≠ = = = ≠ ≠ ≠ = = = ≠ = ≠ ≠ = = ≠
Small Road = = = = ≠ ≠ = = ≠ = ≠ ≠ ≠ = ≠ ≠ = ≠ ≠ ≠ = ≠ = ≠ ≠ ≠ = ≠
Cockroach Pig = ≠ = ≠ = ≠ ≠ = = ≠ = ≠ ≠ = = ≠ = ≠ ≠ = = ≠ ≠ ≠ ≠ ≠

Engine-verified scoreboard accompanying the Banker 5 vs. Player third-card 4 (DRAW) cell.

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 2 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

  1. Column 3 starts, so use Rule 1: compare Column 2 with Column 1, 1 column further back.
  2. Column 2 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 2, the one that just finished, with Column 1.

Small Road Mark #3

This bead is at Row 2. Column 2 has a bead at Row 2 too → red (=).

  1. Column 4 goes down to Row 2, so use Rule 2: look 2 columns back, at Column 2.
  2. Column 2 has a bead at Row 2 too → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

Cockroach Pig Mark #3

This bead is at Row 4. Column 1 stopped at Row 2, more than one row above → red (=).

  1. Column 4 goes down to Row 4, so use Rule 2: look 3 columns back, at Column 1.
  2. Column 1 stopped at Row 2, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 1 stopped exactly one row above this bead.

Verified Reference Data

Key Facts & Table Specifications

Tableau Lookup BANKER_TABLEAU[5][4]
true (Banker Draws 6th Card)

Verified directly against packages/core/lib/baccarat/handResolution.ts.

Total Cards Dealt in [B=5, P3=4]
6 Cards (Big Hand)

Player holds 3 cards and Banker holds 3 cards.

Possible Player 3-Card Totals When P3=4
4, 5, 6, 7, 8, 9

Resulting modulo-10 Player totals when adding 4 to legal drawing totals 0–5.

Standing Banker 5 vs Player Totals (P3=4)
1 Wins / 1 Ties / 4 Losses

How a standing Banker 5 compares against the 6 possible Player 3-card totals when P3=4.

Sample Verified Deal ([B=5, P3=4])
P: 10+A+4 vs B: 10+5+3

Confirmed via resolveHand() with sample sixth card 3 (4B/1P/1T across the 6 Player starts).

COMBINATORIAL PROOF FOR [B=5, P3=4]

Why the Tableau Orders Banker 5 to Draw Against a Player Third-Card 4

Player third-card 4 opens the Banker 5 draw window (4–7): when the Player draws a 4, a Banker holding 5 MUST DRAW.

In classic Chemin de Fer, Banker 5 against a third-card 4 had nearly identical expectation between standing and drawing. Under modern 8-deck Punto Banco rules, drawing on 4 is locked into the tableau because Player totals of 1+4=5, 2+4=6, 3+4=7, 4+4=8, and 5+4=9 heavily pressure a standing 5.

For Banker 5 facing Player's third card 4 (4), combining 4 with the 6 legal Player starts (0..5) yields the specific Player 3-card sequence [0+4→4; 1+4→5; 2+4→6; 3+4→7; 4+4→8; 5+4→9], against which Banker 5 (10+5) tallies 1 standing wins, 1 pushes, and 4 deficits.

All 6 Real Player Starting Totals (0–5) When Player Draws 4 Against Banker 5
Player 2-Card StartPlayer Draws 4 (Value 4)Banker 5 Tableau RuleHand SizeSample Outcome (Banker Draw = 3)
Player starts at 0 (10+K)Draws 4 (val 4) → Player 3-card total 4Banker 5 DRAWS (e.g. +3 → 8)6 cards dealtBanker wins (8 vs 4)
Player starts at 1 (10+A)Draws 4 (val 4) → Player 3-card total 5Banker 5 DRAWS (e.g. +3 → 8)6 cards dealtBanker wins (8 vs 5)
Player starts at 2 (A+A)Draws 4 (val 4) → Player 3-card total 6Banker 5 DRAWS (e.g. +3 → 8)6 cards dealtBanker wins (8 vs 6)
Player starts at 3 (A+2)Draws 4 (val 4) → Player 3-card total 7Banker 5 DRAWS (e.g. +3 → 8)6 cards dealtBanker wins (8 vs 7)
Player starts at 4 (2+2)Draws 4 (val 4) → Player 3-card total 8Banker 5 DRAWS (e.g. +3 → 8)6 cards dealtTie at 8
Player starts at 5 (2+3)Draws 4 (val 4) → Player 3-card total 9Banker 5 DRAWS (e.g. +3 → 8)6 cards dealtPlayer wins (9 vs 8)
  • [5 vs 4] Check A: No Natural 8/9 appeared on the initial 4 cards (10+A vs 10+5).
  • [5 vs 4] Check B: Player drew 4 (value 4) as the 5th card of the hand.
  • [5 vs 4] Check C: BANKER_TABLEAU[5][4] = true → Banker 5 draws 6th card (3).
DEALER EXECUTION & SIDE-BET IMPACT [B=5, P3=4]

How [Banker 5, Player 3rd Card 4] Affects Side Bets and Road Tracking

In the [5 vs 4] draw branch (10+5 drawing against Player's 4), a 6th card is dealt from the shoe: catching a 2 forms a 3-card Banker 7 (Dragon 7), whereas catching a 1 forms a 3-card Banker 6 (Super 6).

Testing [5 vs 4] with sixth-card 3 across all 6 Player starts yields 4B / 1P / 1T on shoe PPBBBPPBBBBP…

Table Reality Check

Myth vs. Truth

MythWhen Player draws a 4 to reach a three-card total of 6, the Banker looks at 6 to decide whether to draw on 5.
TruthThe dealer and the tableau never use the Player's three-card total (6)—the Banker 5 rule keys strictly off the third card's own value (4), which always triggers a draw.
MythA 6-card hand caused by Banker 5 vs Player third-card 4 changes the probabilities of the next hand's road pattern.
TruthDerived roads record whether Big Road column lengths repeat (Red =) or break (Blue ≠); they do not track whether a hand used 4, 5, or 6 cards and never predict the next hand.
6 modules · 36 lessons · $25/month · Module 1 (10 lessons) free

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Every reference guide, glossary definition, and road calculator on Baccarat Smart is open for everyone. When you want all 6 modules and 36 lessons (about 5.5 hours of lessons) organized in structured step-by-step order with 74 hands-on boards, 94 quiz checks along the way, and Cloud Shoe Log sync across web, iPhone, and Android, start Module 1 (10 lessons, about 64 minutes of lessons) free or unlock full membership for $25 a month.

  • Structured step-by-step track across Foundations, Big Eye Boy, Small Road, and Cockroach Pig
  • 74 interactive lesson scoreboards and 94 inline quiz checks with plain-English mark feedback
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