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DECISION CELL [B=3, P3=0] · ENGINE VERIFIED

Banker 3 vs. Player Third Card 0: Why Banker Always Draws

When the Banker holds a two-card total of 3 and the Player draws a third card with a point value of 0 (10, Jack, Queen, or King), the official Punto Banco tableau mandates that the Banker DRAWS. Every such hand resolves in exactly 6 cards (3 Player, 3 Banker).

Banker 3 Action vs P3=0
DRAW
Exact Hand Card Count
6 Cards
Banker 2-Card Total
3
Player 3rd Card Point Value
0
Engine-Verified Scoreboard · 34 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B B B B B P P B P P P B B B B P B B P P B B P P P B B B B P P B P
Big Eye Boy = ≠ ≠ ≠ = ≠ = = ≠ ≠ ≠ ≠ ≠ = = = = = ≠ ≠ = = ≠ ≠ = ≠ ≠
Small Road ≠ = ≠ ≠ ≠ = = ≠ ≠ = ≠ ≠ ≠ = = = ≠ ≠ = ≠ = ≠ = ≠ ≠
Cockroach Pig = = ≠ = ≠ = ≠ = = ≠ = ≠ ≠ ≠ = ≠ ≠ = ≠ = ≠ = = ≠

Engine-verified scoreboard accompanying the Banker 3 vs. Player third-card 0 (DRAW) cell.

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

  1. Column 4 starts, so use Rule 1: compare Column 3 with Column 2, 1 column further back.
  2. Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 3, the one that just finished, with Column 2.

Small Road Mark #3

This bead is at Row 3. Column 2 stopped at Row 2, one row above → blue (≠).

  1. Column 4 goes down to Row 3, so use Rule 2: look 2 columns back, at Column 2.
  2. Column 2 stopped at Row 2, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

Cockroach Pig Mark #3

Column 4 has 3 beads. Column 1 has 6 beads. Different depth → blue (≠).

  1. Column 5 starts, so use Rule 1: compare Column 4 with Column 1, 3 columns further back.
  2. Column 4 has 3 beads. Column 1 has 6 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 1.

Verified Reference Data

Key Facts & Table Specifications

Tableau Lookup BANKER_TABLEAU[3][0]
true (Banker Draws 6th Card)

Verified directly against packages/core/lib/baccarat/handResolution.ts.

Total Cards Dealt in [B=3, P3=0]
6 Cards (Big Hand)

Player holds 3 cards and Banker holds 3 cards.

Possible Player 3-Card Totals When P3=0
0, 1, 2, 3, 4, 5

Resulting modulo-10 Player totals when adding 0 to legal drawing totals 0–5.

Standing Banker 3 vs Player Totals (P3=0)
3 Wins / 1 Ties / 2 Losses

How a standing Banker 3 compares against the 6 possible Player 3-card totals when P3=0.

Sample Verified Deal ([B=3, P3=0])
P: A+2+10 vs B: 10+3+5

Confirmed via resolveHand() with sample sixth card 5 (6B/0P/0T across the 6 Player starts).

COMBINATORIAL PROOF FOR [B=3, P3=0]

Why the Tableau Orders Banker 3 to Draw Against a Player Third-Card 0

When the Player draws a 10, Jack, Queen, or King (worth 0 points), the Player's total does not change—yet the Banker holding 3 still draws a third card.

Because 10, J, Q, and K comprise 128 of the 416 cards in an 8-deck shoe (30.77% of all cards), a 0-value Player third card is the most frequent fifth card dealt at the table. Banker 3 draws against it because 6 of the 10 possible draw values (1 through 6) elevate Banker 3 to 4 through 9.

For Banker 3 facing Player's third card 0 (10), combining 0 with the 6 legal Player starts (0..5) yields the specific Player 3-card sequence [0+0→0; 1+0→1; 2+0→2; 3+0→3; 4+0→4; 5+0→5], against which Banker 3 (10+3) tallies 3 standing wins, 1 pushes, and 2 deficits.

All 6 Real Player Starting Totals (0–5) When Player Draws 0 Against Banker 3
Player 2-Card StartPlayer Draws 10 (Value 0)Banker 3 Tableau RuleHand SizeSample Outcome (Banker Draw = 5)
Player starts at 0 (10+K)Draws 10 (val 0) → Player 3-card total 0Banker 3 DRAWS (e.g. +5 → 8)6 cards dealtBanker wins (8 vs 0)
Player starts at 1 (10+A)Draws 10 (val 0) → Player 3-card total 1Banker 3 DRAWS (e.g. +5 → 8)6 cards dealtBanker wins (8 vs 1)
Player starts at 2 (A+A)Draws 10 (val 0) → Player 3-card total 2Banker 3 DRAWS (e.g. +5 → 8)6 cards dealtBanker wins (8 vs 2)
Player starts at 3 (A+2)Draws 10 (val 0) → Player 3-card total 3Banker 3 DRAWS (e.g. +5 → 8)6 cards dealtBanker wins (8 vs 3)
Player starts at 4 (2+2)Draws 10 (val 0) → Player 3-card total 4Banker 3 DRAWS (e.g. +5 → 8)6 cards dealtBanker wins (8 vs 4)
Player starts at 5 (2+3)Draws 10 (val 0) → Player 3-card total 5Banker 3 DRAWS (e.g. +5 → 8)6 cards dealtBanker wins (8 vs 5)
  • [3 vs 0] Check A: No Natural 8/9 appeared on the initial 4 cards (A+2 vs 10+3).
  • [3 vs 0] Check B: Player drew 10 (value 0) as the 5th card of the hand.
  • [3 vs 0] Check C: BANKER_TABLEAU[3][0] = true → Banker 3 draws 6th card (5).
DEALER EXECUTION & SIDE-BET IMPACT [B=3, P3=0]

How [Banker 3, Player 3rd Card 0] Affects Side Bets and Road Tracking

In the [3 vs 0] draw branch (10+3 drawing against Player's 10), a 6th card is dealt from the shoe: catching a 4 forms a 3-card Banker 7 (Dragon 7), whereas catching a 3 forms a 3-card Banker 6 (Super 6).

Testing [3 vs 0] with sixth-card 5 across all 6 Player starts yields 6B / 0P / 0T on shoe BBBBBBPPBPPP…

Table Reality Check

Myth vs. Truth

MythWhen Player draws a 0 to reach a three-card total of 2, the Banker looks at 2 to decide whether to draw on 3.
TruthThe dealer and the tableau never use the Player's three-card total (2)—the Banker 3 rule keys strictly off the third card's own value (0), which always triggers a draw.
MythA 6-card hand caused by Banker 3 vs Player third-card 0 changes the probabilities of the next hand's road pattern.
TruthDerived roads record whether Big Road column lengths repeat (Red =) or break (Blue ≠); they do not track whether a hand used 4, 5, or 6 cards and never predict the next hand.
6 modules · 36 lessons · $25/month · Module 1 (10 lessons) free

Read Every Derived Road at Table Speed

Every reference guide, glossary definition, and road calculator on Baccarat Smart is open for everyone. When you want all 6 modules and 36 lessons (about 5.5 hours of lessons) organized in structured step-by-step order with 74 hands-on boards, 94 quiz checks along the way, and Cloud Shoe Log sync across web, iPhone, and Android, start Module 1 (10 lessons, about 64 minutes of lessons) free or unlock full membership for $25 a month.

  • Structured step-by-step track across Foundations, Big Eye Boy, Small Road, and Cockroach Pig
  • 74 interactive lesson scoreboards and 94 inline quiz checks with plain-English mark feedback
  • Cloud Shoe Log and cross-device progress on web, iOS, and Android