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PLAYER DRAGON TAIL ARCHETYPE · CATALOG DTP04 (SEED 204104)

Player Dragon Tail Shoe DTP04: 69-Hand 8-Deck Scoreboard & Derived-Road Audit

Catalog shoe DTP04 (seed 204104) captures a extended Player run of 7 to 11 consecutive wins turning right on Row 6 across 69 dealt 8-deck hands (29 Banker, 35 Player, 5 Tie). Its 27 logical Big Road columns occupy 27 display columns (C1:1B · C2:1P · C3:1B · C4:10P · C5:2B · C6:3P · C7:4B · C8:2P) and generate 62 Big Eye Boy marks (26R/36B), 61 Small Road marks (28R/33B), and 60 Cockroach Pig marks (43R/17B).

Verified 8-Deck Hands
69 (DTP04)
Outcome Split
29B / 35P / 5T
Peak Streaks
4B · 10P
Big Road Columns
27 Cols
Engine-Verified Scoreboard · 69 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B P P P P P P P B B P P P P P B B B B P P B B B P B B P P B P P B B B B P B B P P B P P P B B P P P P B P P B B B P B
Big Eye Boy = = ≠ = = = = = = ≠ = = = ≠ = ≠ ≠ = = ≠ ≠ = ≠ = ≠ ≠ ≠ ≠ ≠ = ≠ ≠ ≠ ≠ ≠ = ≠ = ≠ ≠ ≠ = ≠ = ≠ ≠ ≠ = ≠ = ≠ = ≠ = ≠ ≠ ≠ ≠ = ≠ ≠ ≠
Small Road = ≠ = = = = = = ≠ ≠ ≠ = = = = ≠ = ≠ = ≠ = ≠ = = ≠ ≠ = ≠ ≠ = ≠ ≠ = ≠ ≠ = = ≠ ≠ = = ≠ ≠ ≠ ≠ = ≠ ≠ ≠ ≠ = = ≠ ≠ ≠ = ≠ ≠ = ≠ ≠
Cockroach Pig ≠ = = = = = = ≠ ≠ ≠ ≠ = = = ≠ = = = ≠ = = = = = ≠ = = = = = = ≠ ≠ = = = = ≠ ≠ = = = ≠ = = = = = = ≠ = = ≠ ≠ = = = = ≠ =

DTP04 (seed 204104): 69 hands (29B / 35P / 5T), peak streaks 4B & 10P across 27 logical columns.

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
DTP04 Big Eye Boy Entry #6

This bead is at Row 5. Column 3 stopped at Row 1, more than one row above → red (=).

  1. Column 4 goes down to Row 5, so use Rule 2: look 1 column back, at Column 3.
  2. Column 3 stopped at Row 1, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 3 stopped exactly one row above this bead.

DTP04 Small Road Entry #5

This bead is at Row 5. Column 2 stopped at Row 1, more than one row above → red (=).

  1. Column 4 goes down to Row 5, so use Rule 2: look 2 columns back, at Column 2.
  2. Column 2 stopped at Row 1, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

DTP04 Cockroach Pig Entry #4

This bead is at Row 5. Column 1 stopped at Row 1, more than one row above → red (=).

  1. Column 4 goes down to Row 5, so use Rule 2: look 3 columns back, at Column 1.
  2. Column 1 stopped at Row 1, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 1 stopped exactly one row above this bead.

Verified Reference Data

Key Facts & Table Specifications

DTP04 8-Deck Hand Distribution
69 Hands (29 Banker / 35 Player / 5 Tie)

Seed 204104 opening column signature: C1:1B · C2:1P · C3:1B · C4:10P · C5:2B · C6:3P · C7:4B · C8:2P.

DTP04 Big Road Span & Max Streaks
Max 4B / Max 10P Across 27 Logical Cols (27 Display Cols)

A long Player column records Blue hollow circles on the Big Road, bends right at Row 6 after the sixth bead, and leaves the next Banker column starting cleanly at Row 1 of the adjacent display column.

DTP04 Big Eye Boy Rule Breakdown
62 Marks (26R / 36B · 41.9% Red across 34 Display Cols)

Rule 1: 25 marks · Rule 2 Case 1: 0 · Case 2: 0 · Case 3: 37.

DTP04 Small Road & Cockroach Pig Tally
SR: 28R/33B (45.9% Red) · CP: 43R/17B (71.7% Red)

Even though Player beads are Blue on the Big Road, extending two or more rows past the lookback column's bottom generates Red (=) derived-road marks under Rule 2 Case 3.

DTP04 Hand #70 Next-Hand Probe
If B → BEB blue, SR red, CP red | If P → BEB red, SR blue, CP blue

Computed by getNextRoadPredictions() after Hand #69 of DTP04.

DTP04 COLUMN GEOMETRY (DRAGON-TAIL-PLAYER)

DTP04 Scoreboard Structure: C1:1B · C2:1P · C3:1B · C4:10P · C5:2B · C6:3P · C7:4B · C8:2P

In catalog shoe DTP04 (seed 204104), 69 total hands resolve into 29 Banker wins, 35 Player wins, and 5 Ties across 27 logical columns (C1:1B · C2:1P · C3:1B · C4:10P · C5:2B · C6:3P · C7:4B · C8:2P). A long Player column records Blue hollow circles on the Big Road, bends right at Row 6 after the sixth bead, and leaves the next Banker column starting cleanly at Row 1 of the adjacent display column.

Tracking DTP04 column by column shows peak runs of 4B and 10P spreading across 27 Big Road display columns: DTP04 records 25 Rule 1 new-column checks, 0 Rule 2 Case 1 covered-row checks, 0 Rule 2 Case 2 one-past-bottom breaks, and 37 Rule 2 Case 3 deep-tail checks.

Opening 10 Big Road Columns of DTP04 (Seed 204104)
Column & SpanBeadsRunning TallyGrid StopDepth Pair
DTP04-C01 (H1–H1)1B (B) [DTP04]1B/0P (+0T @DTP04-C1)DTP04 Row1 Stop (Col1)NextColVsDTP04-C1: 1v1
DTP04-C02 (H2–H2)1P (P) [DTP04]1B/1P (+0T @DTP04-C2)DTP04 Row1 Stop (Col2)NextColVsDTP04-C1: 1v1
DTP04-C03 (H3–H4)1B (B) [DTP04]2B/1P (+1T @DTP04-C3)DTP04 Row1 Stop (Col3)NextColVsDTP04-C2: 1v1
DTP04-C04 (H5–H15)10P (PPPPPP) [DTP04]2B/11P (+1T @DTP04-C4)DTP04 Row6 Tail +4RightNextColVsDTP04-C3: 10v1
DTP04-C05 (H16–H17)2B (BB) [DTP04]4B/11P (+0T @DTP04-C5)DTP04 Row2 Stop (Col5)NextColVsDTP04-C4: 2v10
DTP04-C06 (H18–H20)3P (PPP) [DTP04]4B/14P (+0T @DTP04-C6)DTP04 Row3 Stop (Col6)NextColVsDTP04-C5: 3v2
DTP04-C07 (H21–H24)4B (BBBB) [DTP04]8B/14P (+0T @DTP04-C7)DTP04 Row4 Stop (Col7)NextColVsDTP04-C6: 4v3
DTP04-C08 (H25–H27)2P (PP) [DTP04]8B/16P (+1T @DTP04-C8)DTP04 Row2 Stop (Col8)NextColVsDTP04-C7: 2v4
DTP04-C09 (H28–H30)3B (BBB) [DTP04]11B/16P (+0T @DTP04-C9)DTP04 Row3 Stop (Col9)NextColVsDTP04-C8: 3v2
DTP04-C10 (H31–H31)1P (P) [DTP04]11B/17P (+0T @DTP04-C10)DTP04 Row1 Stop (Col10)NextColVsDTP04-C9: 1v3
  • DTP04 BEB #6 (RED): verified at DTP04 lookback-1 index 5 (26R/36B total).
  • DTP04 SR #5 (RED): verified at DTP04 lookback-2 index 4 (28R/33B total).
  • DTP04 CP #4 (RED): verified at DTP04 lookback-3 index 3 (43R/17B total).
DTP04 DERIVED-ROAD & CUT-CARD PROBE

DTP04 Lookback Split (26R/36B BEB · 28R/33B SR · 43R/17B CP)

Even though Player beads are Blue on the Big Road, extending two or more rows past the lookback column's bottom generates Red (=) derived-road marks under Rule 2 Case 3. Across DTP04, Big Eye Boy prints 26 Red (41.9%) and 36 Blue marks, Small Road prints 28 Red (45.9%) and 33 Blue marks, and Cockroach Pig prints 43 Red (71.7%) and 17 Blue marks.

At the DTP04 cut card after Hand #69, probing Hand #70 via getNextRoadPredictions() yields Banker → BEB BLUE / SR RED / CP RED and Player → BEB RED / SR BLUE / CP BLUE for DTP04.

Table Reality Check

Myth vs. Truth

MythBecause Player is Blue on the Big Road, the deep Player streak in DTP04 must fill Big Eye Boy and Small Road with Blue marks.
TruthDerived-road colors never represent Player or Banker; once the Player run in DTP04 drops two or more rows past its reference column, every continuing bead records Red (=).
6 modules · 36 lessons · $25/month · Module 1 (10 lessons) free

Read Every Derived Road at Table Speed

Every reference guide, glossary definition, and road calculator on Baccarat Smart is open for everyone. When you want all 6 modules and 36 lessons (about 5.5 hours of lessons) organized in structured step-by-step order with 74 hands-on boards, 94 quiz checks along the way, and Cloud Shoe Log sync across web, iPhone, and Android, start Module 1 (10 lessons, about 64 minutes of lessons) free or unlock full membership for $25 a month.

  • Structured step-by-step track across Foundations, Big Eye Boy, Small Road, and Cockroach Pig
  • 74 interactive lesson scoreboards and 94 inline quiz checks with plain-English mark feedback
  • Cloud Shoe Log and cross-device progress on web, iOS, and Android