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PLAYER DRAGON TAIL ARCHETYPE · CATALOG DTP03 (SEED 204103)

Player Dragon Tail Shoe DTP03: 82-Hand 8-Deck Scoreboard & Derived-Road Audit

Catalog shoe DTP03 (seed 204103) captures a extended Player run of 7 to 11 consecutive wins turning right on Row 6 across 82 dealt 8-deck hands (39 Banker, 39 Player, 4 Tie). Its 30 logical Big Road columns occupy 30 display columns (C1:3P · C2:4B · C3:9P · C4:1B · C5:2P · C6:6B · C7:2P · C8:4B) and generate 74 Big Eye Boy marks (28R/46B), 70 Small Road marks (33R/37B), and 61 Cockroach Pig marks (43R/18B).

Verified 8-Deck Hands
82 (DTP03)
Outcome Split
39B / 39P / 4T
Peak Streaks
6B · 9P
Big Road Columns
30 Cols
Engine-Verified Scoreboard · 82 Hands

Read the Board at Table Speed

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Big Road P P B B B B P P P P P P P P P P B B B B B P P P B B B B B B B P P P B P P B B B P B B P P P B P P P B B P B B B P P B B B B P B B P P P B P P B B B
Big Eye Boy = = ≠ ≠ = = = ≠ = = = = ≠ ≠ ≠ ≠ = ≠ = = = ≠ = ≠ = ≠ = ≠ ≠ ≠ ≠ = ≠ ≠ ≠ ≠ ≠ = ≠ ≠ ≠ ≠ ≠ = ≠ = ≠ ≠ ≠ = ≠ = ≠ ≠ ≠ = ≠ = ≠ = ≠ = ≠ ≠ ≠ ≠ = ≠ ≠ ≠ ≠ ≠ = ≠
Small Road = = ≠ = = = = = ≠ ≠ = ≠ ≠ = = = = ≠ = = = = = ≠ ≠ = ≠ ≠ = ≠ ≠ = ≠ ≠ = ≠ ≠ = ≠ ≠ = = ≠ ≠ = = ≠ ≠ ≠ ≠ = ≠ ≠ ≠ ≠ = = ≠ ≠ ≠ = ≠ ≠ = ≠ ≠ = ≠ ≠ =
Cockroach Pig ≠ = ≠ = = = = = ≠ ≠ ≠ = ≠ = ≠ ≠ = = = = ≠ = = = = = = ≠ ≠ = = = = ≠ ≠ = = = ≠ = = = = = = = ≠ = = ≠ ≠ = = = = ≠ = = = = =

DTP03 (seed 204103): 82 hands (39B / 39P / 4T), peak streaks 6B & 9P across 30 logical columns.

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
DTP03 Big Eye Boy Entry #5

This bead is at Row 2. Column 2 has a bead at Row 2 too → red (=).

  1. Column 3 goes down to Row 2, so use Rule 2: look 1 column back, at Column 2.
  2. Column 2 has a bead at Row 2 too → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

DTP03 Small Road Entry #4

This bead is at Row 5. Column 1 stopped at Row 3, more than one row above → red (=).

  1. Column 3 goes down to Row 5, so use Rule 2: look 2 columns back, at Column 1.
  2. Column 1 stopped at Row 3, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 1 stopped exactly one row above this bead.

DTP03 Cockroach Pig Entry #3

Column 5 has 2 beads. Column 2 has 4 beads. Different depth → blue (≠).

  1. Column 6 starts, so use Rule 1: compare Column 5 with Column 2, 3 columns further back.
  2. Column 5 has 2 beads. Column 2 has 4 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 5, the one that just finished, with Column 2.

Verified Reference Data

Key Facts & Table Specifications

DTP03 8-Deck Hand Distribution
82 Hands (39 Banker / 39 Player / 4 Tie)

Seed 204103 opening column signature: C1:3P · C2:4B · C3:9P · C4:1B · C5:2P · C6:6B · C7:2P · C8:4B.

DTP03 Big Road Span & Max Streaks
Max 6B / Max 9P Across 30 Logical Cols (30 Display Cols)

A long Player column records Blue hollow circles on the Big Road, bends right at Row 6 after the sixth bead, and leaves the next Banker column starting cleanly at Row 1 of the adjacent display column.

DTP03 Big Eye Boy Rule Breakdown
74 Marks (28R / 46B · 37.8% Red across 40 Display Cols)

Rule 1: 28 marks · Rule 2 Case 1: 0 · Case 2: 0 · Case 3: 46.

DTP03 Small Road & Cockroach Pig Tally
SR: 33R/37B (47.1% Red) · CP: 43R/18B (70.5% Red)

Even though Player beads are Blue on the Big Road, extending two or more rows past the lookback column's bottom generates Red (=) derived-road marks under Rule 2 Case 3.

DTP03 Hand #83 Next-Hand Probe
If B → BEB red, SR red, CP blue | If P → BEB blue, SR blue, CP red

Computed by getNextRoadPredictions() after Hand #82 of DTP03.

DTP03 COLUMN GEOMETRY (DRAGON-TAIL-PLAYER)

DTP03 Scoreboard Structure: C1:3P · C2:4B · C3:9P · C4:1B · C5:2P · C6:6B · C7:2P · C8:4B

In catalog shoe DTP03 (seed 204103), 82 total hands resolve into 39 Banker wins, 39 Player wins, and 4 Ties across 30 logical columns (C1:3P · C2:4B · C3:9P · C4:1B · C5:2P · C6:6B · C7:2P · C8:4B). A long Player column records Blue hollow circles on the Big Road, bends right at Row 6 after the sixth bead, and leaves the next Banker column starting cleanly at Row 1 of the adjacent display column.

Tracking DTP03 column by column shows peak runs of 6B and 9P spreading across 30 Big Road display columns: DTP03 records 28 Rule 1 new-column checks, 0 Rule 2 Case 1 covered-row checks, 0 Rule 2 Case 2 one-past-bottom breaks, and 46 Rule 2 Case 3 deep-tail checks.

Opening 10 Big Road Columns of DTP03 (Seed 204103)
Column & SpanBeadsRunning TallyGrid StopDepth Pair
DTP03-C01 (H1–H4)3P (PPP) [DTP03]0B/3P (+1T @DTP03-C1)DTP03 Row3 Stop (Col1)NextColVsDTP03-C1: 3v3
DTP03-C02 (H5–H8)4B (BBBB) [DTP03]4B/3P (+0T @DTP03-C2)DTP03 Row4 Stop (Col2)NextColVsDTP03-C1: 4v3
DTP03-C03 (H9–H17)9P (PPPPPP) [DTP03]4B/12P (+0T @DTP03-C3)DTP03 Row6 Tail +3RightNextColVsDTP03-C2: 9v4
DTP03-C04 (H18–H19)1B (B) [DTP03]5B/12P (+1T @DTP03-C4)DTP03 Row1 Stop (Col4)NextColVsDTP03-C3: 1v9
DTP03-C05 (H20–H21)2P (PP) [DTP03]5B/14P (+0T @DTP03-C5)DTP03 Row2 Stop (Col5)NextColVsDTP03-C4: 2v1
DTP03-C06 (H22–H27)6B (BBBBBB) [DTP03]11B/14P (+0T @DTP03-C6)DTP03 Row6 Stop (Col6)NextColVsDTP03-C5: 6v2
DTP03-C07 (H28–H29)2P (PP) [DTP03]11B/16P (+0T @DTP03-C7)DTP03 Row2 Stop (Col7)NextColVsDTP03-C6: 2v6
DTP03-C08 (H30–H33)4B (BBBB) [DTP03]15B/16P (+0T @DTP03-C8)DTP03 Row4 Stop (Col8)NextColVsDTP03-C7: 4v2
DTP03-C09 (H34–H35)1P (P) [DTP03]15B/17P (+1T @DTP03-C9)DTP03 Row1 Stop (Col9)NextColVsDTP03-C8: 1v4
DTP03-C10 (H36–H37)2B (BB) [DTP03]17B/17P (+0T @DTP03-C10)DTP03 Row2 Stop (Col10)NextColVsDTP03-C9: 2v1
  • DTP03 BEB #5 (RED): verified at DTP03 lookback-1 index 4 (28R/46B total).
  • DTP03 SR #4 (RED): verified at DTP03 lookback-2 index 3 (33R/37B total).
  • DTP03 CP #3 (BLUE): verified at DTP03 lookback-3 index 2 (43R/18B total).
DTP03 DERIVED-ROAD & CUT-CARD PROBE

DTP03 Lookback Split (28R/46B BEB · 33R/37B SR · 43R/18B CP)

Even though Player beads are Blue on the Big Road, extending two or more rows past the lookback column's bottom generates Red (=) derived-road marks under Rule 2 Case 3. Across DTP03, Big Eye Boy prints 28 Red (37.8%) and 46 Blue marks, Small Road prints 33 Red (47.1%) and 37 Blue marks, and Cockroach Pig prints 43 Red (70.5%) and 18 Blue marks.

At the DTP03 cut card after Hand #82, probing Hand #83 via getNextRoadPredictions() yields Banker → BEB RED / SR RED / CP BLUE and Player → BEB BLUE / SR BLUE / CP RED for DTP03.

Table Reality Check

Myth vs. Truth

MythBecause Player is Blue on the Big Road, the deep Player streak in DTP03 must fill Big Eye Boy and Small Road with Blue marks.
TruthDerived-road colors never represent Player or Banker; once the Player run in DTP03 drops two or more rows past its reference column, every continuing bead records Red (=).
6 modules · 36 lessons · $25/month · Module 1 (10 lessons) free

Read Every Derived Road at Table Speed

Every reference guide, glossary definition, and road calculator on Baccarat Smart is open for everyone. When you want all 6 modules and 36 lessons (about 5.5 hours of lessons) organized in structured step-by-step order with 74 hands-on boards, 94 quiz checks along the way, and Cloud Shoe Log sync across web, iPhone, and Android, start Module 1 (10 lessons, about 64 minutes of lessons) free or unlock full membership for $25 a month.

  • Structured step-by-step track across Foundations, Big Eye Boy, Small Road, and Cockroach Pig
  • 74 interactive lesson scoreboards and 94 inline quiz checks with plain-English mark feedback
  • Cloud Shoe Log and cross-device progress on web, iOS, and Android