Skip to main content
Baccarat Smart
  1. Home
  2. Verified Shoe Walkthroughs
  3. Descending Cascade Shoe DSC06
DESCENDING 5-4-3-2-1 CASCADE · CATALOG DSC06 (SEED 204606)

Descending Cascade Shoe DSC06: 78-Hand 8-Deck Scoreboard & Derived-Road Audit

Catalog shoe DSC06 (seed 204606) captures a tapering 5-4-3-2-1 column depths where every continuing row is covered by a taller reference column across 78 dealt 8-deck hands (35 Banker, 36 Player, 7 Tie). Its 31 logical Big Road columns occupy 31 display columns (C1:4P · C2:5B · C3:4P · C4:3B · C5:2P · C6:1B · C7:1P · C8:2B) and generate 66 Big Eye Boy marks (23R/43B), 61 Small Road marks (23R/38B), and 57 Cockroach Pig marks (42R/15B).

Verified 8-Deck Hands
78 (DSC06)
Outcome Split
35B / 36P / 7T
Peak Streaks
5B · 4P
Big Road Columns
31 Cols
Engine-Verified Scoreboard · 78 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road P P P P B B B B P P P B B B P P B P B P P P B P P B B P B B P P P B P P P B B B B B P P B B B P B B P P P B P P B B B P B B P P
Big Eye Boy = = = ≠ ≠ = = = ≠ = = ≠ = ≠ ≠ = ≠ ≠ = ≠ ≠ ≠ ≠ ≠ = ≠ ≠ ≠ ≠ ≠ = ≠ = ≠ ≠ ≠ = ≠ = ≠ ≠ ≠ = ≠ = ≠ = ≠ = ≠ ≠ ≠ ≠ = ≠ ≠ ≠ ≠ ≠ = ≠ ≠ ≠ ≠ ≠ =
Small Road = = = = = = ≠ = ≠ ≠ ≠ ≠ ≠ ≠ = ≠ ≠ = ≠ ≠ = ≠ ≠ = ≠ ≠ = = ≠ ≠ = = ≠ ≠ ≠ ≠ = ≠ ≠ ≠ ≠ = = ≠ ≠ ≠ = ≠ ≠ = ≠ ≠ = ≠ ≠ = ≠ ≠ = ≠ ≠
Cockroach Pig = = ≠ = ≠ ≠ ≠ = = ≠ = ≠ = = = = = = ≠ ≠ = = = = ≠ ≠ = = = ≠ = = = = = = = ≠ = = ≠ ≠ = = = = ≠ = = = = = = = = = =

DSC06 (seed 204606): 78 hands (35B / 36P / 7T), peak streaks 5B & 4P across 31 logical columns.

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
DSC06 Big Eye Boy Entry #8

This bead is at Row 4. Column 2 has a bead at Row 4 too → red (=).

  1. Column 3 goes down to Row 4, so use Rule 2: look 1 column back, at Column 2.
  2. Column 2 has a bead at Row 4 too → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

DSC06 Small Road Entry #2

This bead is at Row 3. Column 1 has a bead at Row 3 too → red (=).

  1. Column 3 goes down to Row 3, so use Rule 2: look 2 columns back, at Column 1.
  2. Column 1 has a bead at Row 3 too → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 1 stopped exactly one row above this bead.

DSC06 Cockroach Pig Entry #2

This bead is at Row 3. Column 1 has a bead at Row 3 too → red (=).

  1. Column 4 goes down to Row 3, so use Rule 2: look 3 columns back, at Column 1.
  2. Column 1 has a bead at Row 3 too → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 1 stopped exactly one row above this bead.

Verified Reference Data

Key Facts & Table Specifications

DSC06 8-Deck Hand Distribution
78 Hands (35 Banker / 36 Player / 7 Tie)

Seed 204606 opening column signature: C1:4P · C2:5B · C3:4P · C4:3B · C5:2P · C6:1B · C7:1P · C8:2B.

DSC06 Big Road Span & Max Streaks
Max 5B / Max 4P Across 31 Logical Cols (31 Display Cols)

When columns shrink by one bead each time, every downward step (Row 2 and below) sits beside an existing bead in the taller reference column to the left.

DSC06 Big Eye Boy Rule Breakdown
66 Marks (23R / 43B · 34.8% Red across 35 Display Cols)

Rule 1: 29 marks · Rule 2 Case 1: 0 · Case 2: 0 · Case 3: 37.

DSC06 Small Road & Cockroach Pig Tally
SR: 23R/38B (37.7% Red) · CP: 42R/15B (73.7% Red)

Throughout the 5-4-3-2-1 cascade, 100% of Rule 2 marks are Red (=) under Case 1, whereas every Rule 1 mark at Row 1 of a new column is Blue (≠) due to unequal finished depths.

DSC06 Hand #79 Next-Hand Probe
If B → BEB red, SR blue, CP blue | If P → BEB blue, SR red, CP red

Computed by getNextRoadPredictions() after Hand #78 of DSC06.

DSC06 COLUMN GEOMETRY (DESCENDING-CASCADE)

DSC06 Scoreboard Structure: C1:4P · C2:5B · C3:4P · C4:3B · C5:2P · C6:1B · C7:1P · C8:2B

In catalog shoe DSC06 (seed 204606), 78 total hands resolve into 35 Banker wins, 36 Player wins, and 7 Ties across 31 logical columns (C1:4P · C2:5B · C3:4P · C4:3B · C5:2P · C6:1B · C7:1P · C8:2B). When columns shrink by one bead each time, every downward step (Row 2 and below) sits beside an existing bead in the taller reference column to the left.

Tracking DSC06 column by column shows peak runs of 5B and 4P spreading across 31 Big Road display columns: DSC06 records 29 Rule 1 new-column checks, 0 Rule 2 Case 1 covered-row checks, 0 Rule 2 Case 2 one-past-bottom breaks, and 37 Rule 2 Case 3 deep-tail checks.

Opening 10 Big Road Columns of DSC06 (Seed 204606)
Column & SpanBeadsRunning TallyGrid StopDepth Pair
DSC06-C01 (H1–H4)4P (PPPP) [DSC06]0B/4P (+0T @DSC06-C1)DSC06 Row4 Stop (Col1)NextColVsDSC06-C1: 4v4
DSC06-C02 (H5–H10)5B (BBBBB) [DSC06]5B/4P (+1T @DSC06-C2)DSC06 Row5 Stop (Col2)NextColVsDSC06-C1: 5v4
DSC06-C03 (H11–H15)4P (PPPP) [DSC06]5B/8P (+1T @DSC06-C3)DSC06 Row4 Stop (Col3)NextColVsDSC06-C2: 4v5
DSC06-C04 (H16–H18)3B (BBB) [DSC06]8B/8P (+0T @DSC06-C4)DSC06 Row3 Stop (Col4)NextColVsDSC06-C3: 3v4
DSC06-C05 (H19–H20)2P (PP) [DSC06]8B/10P (+0T @DSC06-C5)DSC06 Row2 Stop (Col5)NextColVsDSC06-C4: 2v3
DSC06-C06 (H21–H21)1B (B) [DSC06]9B/10P (+0T @DSC06-C6)DSC06 Row1 Stop (Col6)NextColVsDSC06-C5: 1v2
DSC06-C07 (H22–H22)1P (P) [DSC06]9B/11P (+0T @DSC06-C7)DSC06 Row1 Stop (Col7)NextColVsDSC06-C6: 1v1
DSC06-C08 (H23–H25)2B (BB) [DSC06]11B/11P (+1T @DSC06-C8)DSC06 Row2 Stop (Col8)NextColVsDSC06-C7: 2v1
DSC06-C09 (H26–H28)3P (PPP) [DSC06]11B/14P (+0T @DSC06-C9)DSC06 Row3 Stop (Col9)NextColVsDSC06-C8: 3v2
DSC06-C10 (H29–H29)1B (B) [DSC06]12B/14P (+0T @DSC06-C10)DSC06 Row1 Stop (Col10)NextColVsDSC06-C9: 1v3
  • DSC06 BEB #8 (RED): verified at DSC06 lookback-1 index 7 (23R/43B total).
  • DSC06 SR #2 (RED): verified at DSC06 lookback-2 index 1 (23R/38B total).
  • DSC06 CP #2 (RED): verified at DSC06 lookback-3 index 1 (42R/15B total).
DSC06 DERIVED-ROAD & CUT-CARD PROBE

DSC06 Lookback Split (23R/43B BEB · 23R/38B SR · 42R/15B CP)

Throughout the 5-4-3-2-1 cascade, 100% of Rule 2 marks are Red (=) under Case 1, whereas every Rule 1 mark at Row 1 of a new column is Blue (≠) due to unequal finished depths. Across DSC06, Big Eye Boy prints 23 Red (34.8%) and 43 Blue marks, Small Road prints 23 Red (37.7%) and 38 Blue marks, and Cockroach Pig prints 42 Red (73.7%) and 15 Blue marks.

At the DSC06 cut card after Hand #78, probing Hand #79 via getNextRoadPredictions() yields Banker → BEB RED / SR BLUE / CP BLUE and Player → BEB BLUE / SR RED / CP RED for DSC06.

Table Reality Check

Myth vs. Truth

MythTapering columns in DSC06 mark Blue on the way down because each streak is shorter than the last.
TruthWhile moving down a shorter column in DSC06, the taller reference column still has a bead at every row visited (Rule 2 Case 1 Red =); only the Row 1 new-column check marks Blue (≠).
6 modules · 36 lessons · $25/month · Module 1 (10 lessons) free

Read Every Derived Road at Table Speed

Every reference guide, glossary definition, and road calculator on Baccarat Smart is open for everyone. When you want all 6 modules and 36 lessons (about 5.5 hours of lessons) organized in structured step-by-step order with 74 hands-on boards, 94 quiz checks along the way, and Cloud Shoe Log sync across web, iPhone, and Android, start Module 1 (10 lessons, about 64 minutes of lessons) free or unlock full membership for $25 a month.

  • Structured step-by-step track across Foundations, Big Eye Boy, Small Road, and Cockroach Pig
  • 74 interactive lesson scoreboards and 94 inline quiz checks with plain-English mark feedback
  • Cloud Shoe Log and cross-device progress on web, iOS, and Android