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RULE 1 VS RULE 2 BOUNDARY · S2B067BEB · K=1

Big Eye Boy Rule 1 vs Rule 2 Boundary [s2b067beb]: Reference Depth 3 vs Active Depth 2 → Blue (≠)

Column 4 has 2 beads. Column 3 has 3 beads. Different depth → blue (≠). In boundary comparison [s2b067beb] (r07-triplet-base, depth slot 7), Big Eye Boy (大眼仔 (Daai Ngaan Jai), k=1) contrasts Rule 1 Boundary (New Column Row 1) at Column 5 Row 1 (Blue (≠)) against its opposite branch (Red (=)) at Las Vegas Strip high-limit pits.

C3 vs Active
D3 vs D2
Rule 1 Focus
BLUE (≠)
Rule 2 Branch
RED (=)
Hollow Circle
Lookback 1
Engine-Verified Scoreboard · 15 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B B B P P B B P P B B
Big Eye Boy = = = ≠ ≠ = ≠ = = = = =
Small Road = ≠ ≠ = = = ≠ = = =
Cockroach Pig = = = = = ≠ =

Boundary [s2b067beb] (2-2-3-2-2-2-2): Big Eye Boy k=1 at C5R1 vs Ref C3 (D3) → Column 4 has 2 beads. Column 3 has 3 beads. Different depth → blue (≠).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Boundary Mark #7 [s2b067beb]

Column 4 has 2 beads. Column 3 has 3 beads. Different depth → blue (≠).

  1. Column 5 starts, so use Rule 1: compare Column 4 with Column 3, 1 column further back.
  2. Column 4 has 2 beads. Column 3 has 3 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 3.

Verified Reference Data

Key Facts & Table Specifications

Boundary Coordinate [s2b067beb]
Big Eye Boy (k=1) · Col 5 Row 1

Shape r07-triplet-base depth slot 7 on Hand #10 of 15.

Reference vs Active Depth [s2b067beb]
Ref Col 3 = 3 Beads | Active Depth = 2

Rule 1 Boundary (New Column Row 1) resolves Blue (≠) while the alternate branch resolves Red (=).

Verbatim describeMark() [s2b067beb]
Column 4 has 2 beads. Column 3 has 3 beads. Different depth → blue (≠).

1. Column 5 starts, so use Rule 1: compare Column 4 with Column 3, 1 column further back. 2. Column 4 has 2 beads. Column 3 has 3 beads. Different depth → blue (≠).

Boundary Pitfall Check [s2b067beb]
Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 3.

Tracked across 12 marks on Big Eye Boy in [s2b067beb].

Ask-Road Split [s2b067beb]
Next B → BBB | Next P → RRR

Rule 1 and Rule 2 produce opposite derived colors on every next-hand split.

SIDE-BY-SIDE BOUNDARY · S2B067BEB

Rule 1 vs Rule 2 Boundary [s2b067beb]: Big Eye Boy k=1 at C5R1

On scoreboard [s2b067beb], Big Eye Boy with lookback offset k=1 evaluates Column 5 Row 1 (depth 2) [s2b067beba] beside Column 3 (depth 3) at Las Vegas Strip high-limit pits, confirming Blue (≠) via Rule 1 Boundary (New Column Row 1): Column 4 has 2 beads. Column 3 has 3 beads. Different depth → blue (≠).

Across 15 hands [s2b067bebb1], Big Eye Boy (k=1) [s2b067bebb2] resolves Hand #10 at Column 5 Row 1 [s2b067bebb3] via Column 3 (depth 3) [s2b067bebb4] as Blue (≠) [s2b067bebb5] with B=BBB and P=RRR.

Side-by-Side Rule 1 vs Rule 2 Branch Table [s2b067beb]
BranchCoordinate PairDerived Verdict
s2b067bebf1 Active (Rule 1)s2b067bebc1 C5R1 vs C3 (D3)s2b067bebv1 Blue (≠)
s2b067bebf2 Alternate (Rule 2)s2b067bebc2 C4R3 vs C3s2b067bebv2 Red (=)
  • [s2b067bebq1] Primary branch (Rule 1) [s2b067bebq2] at C5R1 vs Ref C3 (D3) marks Blue (≠).
  • [s2b067bebq3] Opposite branch (Rule 2) [s2b067bebq4] against Ref C3 (D3) inverts to Red (=).
  • [s2b067bebq5] Trailing Ask-Road probe [s2b067bebq6] after 15 hands reads B=BBB and P=RRR.
GEOMETRIC COMPLEMENT · S2B067BEB

Why Rule 1 and Rule 2 Invert at Depth 2 vs 3 [s2b067beb]

Within 15-hand shoe [s2b067bebc1], Big Eye Boy (lookback k=1) [s2b067bebc2] compares Column 5 Row 1 with Column 3 (depth 3) [s2b067bebc3] while derived symbols never denote Banker or Player [s2b067bebc4] and future hands [s2b067bebc5] stay independent.

Table Reality Check

Myth vs. Truth

MythAt boundary [s2b067beb], Big Eye Boy can produce the same color whether the streak continues down under Rule 2 or breaks to a new column under Rule 1.
TruthComparing the wrong columns. Compare Column 4, the one that just finished, with Column 3. In [s2b067beb], Column 4 has 2 beads. Column 3 has 3 beads. Different depth → blue (≠).
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