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RULE 1 VS RULE 2 BOUNDARY · S2B019BEB · K=1

Big Eye Boy Rule 1 vs Rule 2 Boundary [s2b019beb]: Reference Depth 1 vs Active Depth 4 → Blue (≠)

Column 4 has 4 beads. Column 3 has 1 bead. Different depth → blue (≠). In boundary comparison [s2b019beb] (r02-single-step, depth slot 9), Big Eye Boy (大眼仔 (Daai Ngaan Jai), k=1) contrasts Rule 1 Boundary (New Column Row 1) at Column 5 Row 1 (Blue (≠)) against its opposite branch (Red (=)) at Wynn Palace Cotai floor monitors.

C3 vs Active
D1 vs D4
Rule 1 Focus
BLUE (≠)
Rule 2 Branch
RED (=)
Hollow Circle
Lookback 1
Engine-Verified Scoreboard · 16 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road P P P B B P B B B B P P B B P P
Big Eye Boy = ≠ ≠ ≠ = = ≠ = ≠ = = =
Small Road ≠ = ≠ = ≠ ≠ ≠ = ≠ =
Cockroach Pig = = ≠ ≠ = = ≠ ≠ =

Boundary [s2b019beb] (3-2-1-4-2-2-2): Big Eye Boy k=1 at C5R1 vs Ref C3 (D1) → Column 4 has 4 beads. Column 3 has 1 bead. Different depth → blue (≠).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Boundary Mark #7 [s2b019beb]

Column 4 has 4 beads. Column 3 has 1 bead. Different depth → blue (≠).

  1. Column 5 starts, so use Rule 1: compare Column 4 with Column 3, 1 column further back.
  2. Column 4 has 4 beads. Column 3 has 1 bead. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 3.

Verified Reference Data

Key Facts & Table Specifications

Boundary Coordinate [s2b019beb]
Big Eye Boy (k=1) · Col 5 Row 1

Shape r02-single-step depth slot 9 on Hand #11 of 16.

Reference vs Active Depth [s2b019beb]
Ref Col 3 = 1 Bead | Active Depth = 4

Rule 1 Boundary (New Column Row 1) resolves Blue (≠) while the alternate branch resolves Red (=).

Verbatim describeMark() [s2b019beb]
Column 4 has 4 beads. Column 3 has 1 bead. Different depth → blue (≠).

1. Column 5 starts, so use Rule 1: compare Column 4 with Column 3, 1 column further back. 2. Column 4 has 4 beads. Column 3 has 1 bead. Different depth → blue (≠).

Boundary Pitfall Check [s2b019beb]
Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 3.

Tracked across 12 marks on Big Eye Boy in [s2b019beb].

Ask-Road Split [s2b019beb]
Next B → RRB | Next P → BBR

Rule 1 and Rule 2 produce opposite derived colors on every next-hand split.

SIDE-BY-SIDE BOUNDARY · S2B019BEB

Rule 1 vs Rule 2 Boundary [s2b019beb]: Big Eye Boy k=1 at C5R1

Coordinate proof [s2b019beb] traces Big Eye Boy (大眼仔 (Daai Ngaan Jai), k=1) at Wynn Palace Cotai floor monitors when Hand #11 lands on Column 5 Row 1 [s2b019beba] against Reference Column 3 (depth 1): Column 4 has 4 beads. Column 3 has 1 bead. Different depth → blue (≠).

Derived-road rule [s2b019bebb1] (Rule 1 Boundary (New Column Row 1)) on Big Eye Boy k=1 [s2b019bebb2] contrasts Column 5 Row 1 [s2b019bebb3] against Column 3 (depth 1) [s2b019bebb4] to plot Blue (≠) [s2b019bebb5] and probe B=RRB / P=BBR.

Side-by-Side Rule 1 vs Rule 2 Branch Table [s2b019beb]
BranchCoordinate PairDerived Verdict
s2b019bebf1 Active (Rule 1)s2b019bebc1 C5R1 vs C3 (D1)s2b019bebv1 Blue (≠)
s2b019bebf2 Alternate (Rule 2)s2b019bebc2 C4R5 vs C3s2b019bebv2 Red (=)
  • [s2b019bebq1] Primary branch (Rule 1) [s2b019bebq2] at C5R1 vs Ref C3 (D1) marks Blue (≠).
  • [s2b019bebq3] Opposite branch (Rule 2) [s2b019bebq4] against Ref C3 (D1) inverts to Red (=).
  • [s2b019bebq5] Trailing Ask-Road probe [s2b019bebq6] after 16 hands reads B=RRB and P=BBR.
GEOMETRIC COMPLEMENT · S2B019BEB

Why Rule 1 and Rule 2 Invert at Depth 4 vs 1 [s2b019beb]

In [s2b019bebc1] (3-2-1-4-2-2-2), Big Eye Boy (k=1) [s2b019bebc2] updates at Hand #11 from Column 3 (depth 1) [s2b019bebc3]; derived-road colors never mean Banker or Player [s2b019bebc4] and every hand [s2b019bebc5] remains independent.

Table Reality Check

Myth vs. Truth

MythAt boundary [s2b019beb], Big Eye Boy can produce the same color whether the streak continues down under Rule 2 or breaks to a new column under Rule 1.
TruthComparing the wrong columns. Compare Column 4, the one that just finished, with Column 3. In [s2b019beb], Column 4 has 4 beads. Column 3 has 1 bead. Different depth → blue (≠).
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