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  3. Ask Road (問路) 1-1-3-4 Probe #12: B=BBB vs P=RRR
ASK ROAD (問路) MATRIX · ASK012C1134 · 3-ROAD UNANIMOUS CONFLUENCE

Ask Road (問路) Probe #12 [ask012c1134]: Columns 1-1-3-4 → Next Banker (BBB) vs Next Player (RRR)

This bead is at Row 4. Column 5 stopped at Row 3, one row above → blue (≠). In Ask-Road probe [ask012c1134], our engine maps trailing Big Road column depths 1-1-3-4 (Columns 3–6 of 13-hand board BBPPBPBBBPPPP) at London Mayfair private gaming rooms, proving why Next Banker (BBB) and Next Player (RRR) invert across all three derived roads.

Cols 3–6 Depths
1-1-3-4
Ask Banker Probe
B → BBB
Ask Player Probe
P → RRR
3-Road Unanimous Confluence
Hand #14
Engine-Verified Scoreboard · 13 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B P B B B P P P P
Big Eye Boy = = ≠ = ≠ = ≠ = = ≠
Small Road ≠ ≠ ≠ = ≠ ≠ = =
Cockroach Pig ≠ = ≠ ≠ ≠ = =

Ask-Road Matrix ask012c1134 (Cols 3–6 = 1-1-3-4): Next Hand #14 probes B=BBB vs P=RRR.

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Latest Mark #10 [ask012c1134]

This bead is at Row 4. Column 5 stopped at Row 3, one row above → blue (≠).

  1. Column 6 goes down to Row 4, so use Rule 2: look 1 column back, at Column 5.
  2. Column 5 stopped at Row 3, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 5 stopped exactly one row above this bead.

Small Road Latest Mark #8 [ask012c1134]

This bead is at Row 4. Column 4 stopped at Row 1, more than one row above → red (=).

  1. Column 6 goes down to Row 4, so use Rule 2: look 2 columns back, at Column 4.
  2. Column 4 stopped at Row 1, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 4 stopped exactly one row above this bead.

Cockroach Pig Latest Mark #7 [ask012c1134]

This bead is at Row 4. Column 3 stopped at Row 1, more than one row above → red (=).

  1. Column 6 goes down to Row 4, so use Rule 2: look 3 columns back, at Column 3.
  2. Column 3 stopped at Row 1, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 3 stopped exactly one row above this bead.

Verified Reference Data

Key Facts & Table Specifications

Ask-Road Window [ask012c1134]
Columns 3–6 Depths = 1-1-3-4 (Warmup 2-2)

Evaluated after Hand #13 before Hand #14 is dealt.

Next-Banker Probe [ask012c1134]
If Banker → BBB (BEB=blue, SR=blue, CP=blue)

Computed directly via getNextRoadPredictions(hands).ifBanker.

Next-Player Probe [ask012c1134]
If Player → RRR (BEB=red, SR=red, CP=red)

Computed directly via getNextRoadPredictions(hands).ifPlayer.

3-Road Alignment Type [ask012c1134]
3-Road Unanimous Confluence (BBB vs RRR)

Because Rule 1 (depth === ref) and Rule 2 (depth !== ref) are exact logical complements.

Latest Board Verdicts [ask012c1134]
BEB: This bead is at Row 4. Column 5 stopped at Row 3, one row above → blue (≠).

SR: This bead is at Row 4. Column 4 stopped at Row 1, more than one row above → red (=). | CP: This bead is at Row 4. Column 3 stopped at Row 1, more than one row above → red (=).

ASK-ROAD (問路) PROBE TABLE · ASK012C1134

Next-Hand Probe [ask012c1134]: How 1-1-3-4 [ask012c1134] Resolves Banker (BBB) vs Player (RRR)

Scenario [ask012c1134] maps 問路 (ask012c1134 Man Lou) at London Mayfair private gaming rooms after 13 hands (2-2-1-1-3-4 [ask012c1134] column heights). Active Column 6 [ask012c1134] holds 4 beads, while [ask012c1134] references at Col 5 (depth 3), Col 4 (depth 1), and Col 3 (depth 1) govern [ask012c1134] Big Eye Boy, Small Road, and Cockroach Pig.

On Hand #14 [ask012c1134], continuing Column 6 [ask012c1134] to Row 5 applies Rule 2 [ask012c1134] while opening Column 7 [ask012c1134] at Row 1 applies Rule 1 [ask012c1134], yielding BBB for Banker [ask012c1134] versus RRR for Player (3-Road Unanimous Confluence).

Ask-Road (問路) Next-Hand Verdicts for ask012c1134 (Cols 3–6: 1-1-3-4)
Derived RoadIf Banker (BBB)If Player (RRR)
ask012c1134 Big Eye Boy (L1)ask012c1134 If B: Blue (≠) — Column 6 has 4 beads. Column 5 has 3 beads. Different depth → blue (≠).ask012c1134 If P: Red (=) — This bead is at Row 5. Column 5 stopped at Row 3, more than one row above → red (=).
ask012c1134 Small Road (L2)ask012c1134 If B: Blue (≠) — Column 6 has 4 beads. Column 4 has 1 bead. Different depth → blue (≠).ask012c1134 If P: Red (=) — This bead is at Row 5. Column 4 stopped at Row 1, more than one row above → red (=).
ask012c1134 Cockroach Pig (L3)ask012c1134 If B: Blue (≠) — Column 6 has 4 beads. Column 3 has 1 bead. Different depth → blue (≠).ask012c1134 If P: Red (=) — This bead is at Row 5. Column 3 stopped at Row 1, more than one row above → red (=).
  • [ask012c1134] BEB #10 (blue): This bead is at Row 4. Column 5 stopped at Row 3, one row above → blue (≠). [ask012c1134]
  • [ask012c1134] SR #8 (red): This bead is at Row 4. Column 4 stopped at Row 1, more than one row above → red (=). [ask012c1134]
  • [ask012c1134] CP #7 (red): This bead is at Row 4. Column 3 stopped at Row 1, more than one row above → red (=). [ask012c1134]
INVERSION PROOF · ASK012C1134

Why [ask012c1134] Always Inverts BBB and RRR on Hand #14

In [ask012c1134], comparing active depth 4 [ask012c1134] against lookback depths (3, 1, 1) [ask012c1134] produces opposite colors between Rule 2 [ask012c1134] and Rule 1 [ask012c1134]. Derived-road symbols on [ask012c1134] never mean Banker or Player [ask012c1134] and every 8-deck hand [ask012c1134] remains statistically independent.

Table Reality Check

Myth vs. Truth

MythWhen [ask012c1134] shows BBB vs RRR on the Ask-Road panel, the scoreboard is forecasting which side will win Hand #14.
TruthIn [ask012c1134], the Ask-Road table strictly previews which symmetry symbols will be drawn IF Banker wins (BBB) versus IF Player wins (RRR); card odds stay independent.
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