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  3. Ask Road (問路) 1-1-1-4 Probe #4: B=BBB vs P=RRR
ASK ROAD (問路) MATRIX · ASK004C1114 · 3-ROAD UNANIMOUS CONFLUENCE

Ask Road (問路) Probe #4 [ask004c1114]: Columns 1-1-1-4 → Next Banker (BBB) vs Next Player (RRR)

This bead is at Row 4. Column 5 stopped at Row 1, more than one row above → red (=). In Ask-Road probe [ask004c1114], our engine calibrates trailing Big Road column depths 1-1-1-4 (Columns 3–6 of 14-hand board BBBPPPPBPBPPPP) at Wynn Encore Macau display terminals, proving why Next Banker (BBB) and Next Player (RRR) invert across all three derived roads.

Cols 3–6 Depths
1-1-1-4
Ask Banker Probe
B → BBB
Ask Player Probe
P → RRR
3-Road Unanimous Confluence
Hand #15
Engine-Verified Scoreboard · 14 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B B P P P P B P B P P P P
Big Eye Boy = = ≠ ≠ ≠ = = ≠ = =
Small Road ≠ ≠ = ≠ = =
Cockroach Pig ≠ ≠ ≠ = =

Ask-Road Matrix ask004c1114 (Cols 3–6 = 1-1-1-4): Next Hand #15 probes B=BBB vs P=RRR.

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Latest Mark #10 [ask004c1114]

This bead is at Row 4. Column 5 stopped at Row 1, more than one row above → red (=).

  1. Column 6 goes down to Row 4, so use Rule 2: look 1 column back, at Column 5.
  2. Column 5 stopped at Row 1, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 5 stopped exactly one row above this bead.

Small Road Latest Mark #6 [ask004c1114]

This bead is at Row 4. Column 4 stopped at Row 1, more than one row above → red (=).

  1. Column 6 goes down to Row 4, so use Rule 2: look 2 columns back, at Column 4.
  2. Column 4 stopped at Row 1, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 4 stopped exactly one row above this bead.

Cockroach Pig Latest Mark #5 [ask004c1114]

This bead is at Row 4. Column 3 stopped at Row 1, more than one row above → red (=).

  1. Column 6 goes down to Row 4, so use Rule 2: look 3 columns back, at Column 3.
  2. Column 3 stopped at Row 1, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 3 stopped exactly one row above this bead.

Verified Reference Data

Key Facts & Table Specifications

Ask-Road Window [ask004c1114]
Columns 3–6 Depths = 1-1-1-4 (Warmup 3-4)

Evaluated after Hand #14 before Hand #15 is dealt.

Next-Banker Probe [ask004c1114]
If Banker → BBB (BEB=blue, SR=blue, CP=blue)

Computed directly via getNextRoadPredictions(hands).ifBanker.

Next-Player Probe [ask004c1114]
If Player → RRR (BEB=red, SR=red, CP=red)

Computed directly via getNextRoadPredictions(hands).ifPlayer.

3-Road Alignment Type [ask004c1114]
3-Road Unanimous Confluence (BBB vs RRR)

Because Rule 1 (depth === ref) and Rule 2 (depth !== ref) are exact logical complements.

Latest Board Verdicts [ask004c1114]
BEB: This bead is at Row 4. Column 5 stopped at Row 1, more than one row above → red (=).

SR: This bead is at Row 4. Column 4 stopped at Row 1, more than one row above → red (=). | CP: This bead is at Row 4. Column 3 stopped at Row 1, more than one row above → red (=).

ASK-ROAD (問路) PROBE TABLE · ASK004C1114

Next-Hand Probe [ask004c1114]: How 1-1-1-4 [ask004c1114] Resolves Banker (BBB) vs Player (RRR)

Scenario [ask004c1114] calibrates 問路 (ask004c1114 Man Lou) at Wynn Encore Macau display terminals after 14 hands (3-4-1-1-1-4 [ask004c1114] column heights). Active Column 6 [ask004c1114] holds 4 beads, while [ask004c1114] references at Col 5 (depth 1), Col 4 (depth 1), and Col 3 (depth 1) govern [ask004c1114] Big Eye Boy, Small Road, and Cockroach Pig.

On Hand #15 [ask004c1114], continuing Column 6 [ask004c1114] to Row 5 applies Rule 2 [ask004c1114] while opening Column 7 [ask004c1114] at Row 1 applies Rule 1 [ask004c1114], yielding BBB for Banker [ask004c1114] versus RRR for Player (3-Road Unanimous Confluence).

Ask-Road (問路) Next-Hand Verdicts for ask004c1114 (Cols 3–6: 1-1-1-4)
Derived RoadIf Banker (BBB)If Player (RRR)
ask004c1114 Big Eye Boy (L1)ask004c1114 If B: Blue (≠) — Column 6 has 4 beads. Column 5 has 1 bead. Different depth → blue (≠).ask004c1114 If P: Red (=) — This bead is at Row 5. Column 5 stopped at Row 1, more than one row above → red (=).
ask004c1114 Small Road (L2)ask004c1114 If B: Blue (≠) — Column 6 has 4 beads. Column 4 has 1 bead. Different depth → blue (≠).ask004c1114 If P: Red (=) — This bead is at Row 5. Column 4 stopped at Row 1, more than one row above → red (=).
ask004c1114 Cockroach Pig (L3)ask004c1114 If B: Blue (≠) — Column 6 has 4 beads. Column 3 has 1 bead. Different depth → blue (≠).ask004c1114 If P: Red (=) — This bead is at Row 5. Column 3 stopped at Row 1, more than one row above → red (=).
  • [ask004c1114] BEB #10 (red): This bead is at Row 4. Column 5 stopped at Row 1, more than one row above → red (=). [ask004c1114]
  • [ask004c1114] SR #6 (red): This bead is at Row 4. Column 4 stopped at Row 1, more than one row above → red (=). [ask004c1114]
  • [ask004c1114] CP #5 (red): This bead is at Row 4. Column 3 stopped at Row 1, more than one row above → red (=). [ask004c1114]
INVERSION PROOF · ASK004C1114

Why [ask004c1114] Always Inverts BBB and RRR on Hand #15

In [ask004c1114], comparing active depth 4 [ask004c1114] against lookback depths (1, 1, 1) [ask004c1114] produces opposite colors between Rule 2 [ask004c1114] and Rule 1 [ask004c1114]. Derived-road symbols on [ask004c1114] never mean Banker or Player [ask004c1114] and every 8-deck hand [ask004c1114] remains statistically independent.

Table Reality Check

Myth vs. Truth

MythWhen [ask004c1114] shows BBB vs RRR on the Ask-Road panel, the scoreboard is forecasting which side will win Hand #15.
TruthIn [ask004c1114], the Ask-Road table strictly previews which symmetry symbols will be drawn IF Banker wins (BBB) versus IF Player wins (RRR); card odds stay independent.
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