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TABLEAU CELL [B1T6] · ENGINE VERIFIED

Banker 1 vs. Player Third Card 6 (B1T6): Why Banker Always Draws

In cell B1T6, a Banker holding two-card total 1 (7+4) faces a Player fifth card valued at 6 (6). Under BANKER_TABLEAU[1][6], the Banker DRAWS, resolving in 6 cards with a 23B / 31P / 6T split across the 60 (P0..P5 × 6th-card 0..9) branches.

Cell B1T6 Action
DRAW
B1T6 Card Count
6 Cards
B1T6 60-Branch B/P/T
23/31/6
Tableau Coordinates
B=1, P3=6
Engine-Verified Scoreboard · 34 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road P B B B B P B P B B P P P B B B B P P B P P P B B B P B B P P B B B
Big Eye Boy ≠ = = ≠ ≠ = = ≠ ≠ = ≠ ≠ = = ≠ ≠ = ≠ ≠ ≠ = ≠ = = = ≠ ≠ ≠ = = = ≠
Small Road = ≠ = ≠ ≠ ≠ = ≠ = ≠ = ≠ = ≠ ≠ = ≠ ≠ ≠ = ≠ ≠ = ≠ ≠ ≠ = ≠
Cockroach Pig = ≠ ≠ ≠ ≠ = ≠ ≠ = = ≠ = = ≠ = = ≠ = ≠ ≠ = = ≠ = ≠ ≠ =

Verified scoreboard paired with tableau cell B1T6 (Banker 1 vs Player 3rd card 6).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

This bead is at Row 4. Column 1 stopped at Row 1, more than one row above → red (=).

  1. Column 2 goes down to Row 4, so use Rule 2: look 1 column back, at Column 1.
  2. Column 1 stopped at Row 1, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 1 stopped exactly one row above this bead.

Small Road Mark #3

Column 5 has 1 bead. Column 3 has 1 bead. Same depth → red (=).

  1. Column 6 starts, so use Rule 1: compare Column 5 with Column 3, 2 columns further back.
  2. Column 5 has 1 bead. Column 3 has 1 bead. Same depth → red (=).

Common table reading watchout: Comparing the wrong columns. Compare Column 5, the one that just finished, with Column 3.

Cockroach Pig Mark #3

This bead is at Row 2. Column 3 stopped at Row 1, one row above → blue (≠).

  1. Column 6 goes down to Row 2, so use Rule 2: look 3 columns back, at Column 3.
  2. Column 3 stopped at Row 1, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 3 stopped exactly one row above this bead.

Verified Reference Data

Key Facts & Table Specifications

Cell B1T6 Tableau Lookup
true (Mandatory 6th Card)

Verified via bankerShouldDraw(1, 6) === true on pair 7+4.

Cell B1T6 60-Branch Matrix Split
23 Banker / 31 Player / 6 Tie

Exact resolution across 6 legal Player starts (0–5) × 10 sixth-card values (0–9).

Cell B1T6 Resulting Player Totals
0+6=6, 1+6=7, 2+6=8, 3+6=9, 4+6=0, 5+6=1

Three-card Player totals produced when fifth card 6 (6) lands on P0..P5.

Cell B1T6 Standing Comparison
1W / 1T / 4L

How standing Banker 1 fares against the 6 Player 3-card totals for P3=6.

Cell B1T6 Sample Audition Hand
B(7+4=1) vs P3=6(6) -> DRAW

Sample sixth card 4 (4) verified through resolveHand().

COMBINATORIAL PROOF · CELL B1T6

Cell B1T6 Analysis: Banker 1 (7+4) Facing Fifth-Card 6 (Value 6)

Under [B1T6], Banker holds two-card total 1 (7+4) while Player draws fifth-card 6 (point value 6) onto an initial 0–5 total. Across those six legal Player starts, [B1T6] produces three-card Player totals of P0+6->6, P1+6->7, P2+6->8, P3+6->9, P4+6->0, P5+6->1.

Because [B1T6] sits inside the active draw window for Banker 1, the dealer deals a sixth card to 7+4: across all 60 (P0..P5 × sixth-card 0..9) combinations in [B1T6], Banker captures 23 wins, Player captures 31 wins, and 6 branches tie.

Cell B1T6 Resolution Across All 6 Legal Player Starts (0–5) with Fifth Card 6 (6)
B1T6 Player StartB1T6 5th CardB1T6 Banker 1 ActionB1T6 10-Card SplitB1T6 Sample Result
[B1T6:P0] 6+4=0[B1T6:5th] +6(6) -> P=6[B1T6:6th] B=1 draws (+4->5)[B1T6:Split] 3B/6P/1T[B1T6:Cards] 6c (P)
[B1T6:P1] 10+A=1[B1T6:5th] +6(6) -> P=7[B1T6:6th] B=1 draws (+4->5)[B1T6:Split] 2B/7P/1T[B1T6:Cards] 6c (P)
[B1T6:P2] 8+4=2[B1T6:5th] +6(6) -> P=8[B1T6:6th] B=1 draws (+4->5)[B1T6:Split] 1B/8P/1T[B1T6:Cards] 6c (P)
[B1T6:P3] 10+3=3[B1T6:5th] +6(6) -> P=9[B1T6:6th] B=1 draws (+4->5)[B1T6:Split] 0B/9P/1T[B1T6:Cards] 6c (P)
[B1T6:P4] A+3=4[B1T6:5th] +6(6) -> P=0[B1T6:6th] B=1 draws (+4->5)[B1T6:Split] 9B/0P/1T[B1T6:Cards] 6c (B)
[B1T6:P5] 2+3=5[B1T6:5th] +6(6) -> P=1[B1T6:6th] B=1 draws (+4->5)[B1T6:Split] 8B/1P/1T[B1T6:Cards] 6c (B)
  • [B1T6-Step1] Verify neither side opened with 8 or 9 before evaluating Banker 1 (7+4).
  • [B1T6-Step2] Confirm Player drew fifth-card 6 (value 6) onto a 0–5 start.
  • [B1T6-Step3] Execute BANKER_TABLEAU[1][6] = true (DRAW at 6 cards).
FLOOR PROCEDURE & SIDE BETS · B1T6

How Cell B1T6 Governs Dragon 7, Panda 8, and Scoreboard Tracking

In 6-card cell [B1T6], Banker 1 (7+4) can reach a 3-card 7 (Dragon 7) by drawing rank 6 or a 3-card 6 (Super 6) by drawing rank 5 after Player's 6.

Once [B1T6] resolves (23B/31P/6T across 60 branches), the winning side logs to the Big Road on shoe PBBBBPBPBB.

Table Reality Check

Myth vs. Truth

MythIn cell B1T6, the dealer checks the Player's 3-card sum (9) before acting on Banker 1.
TruthCell B1T6 inspects only the fifth card's face value (6 from 6), ordering Banker 1 to draws.
MythWinning cell B1T6 guarantees a Red mark on Big Eye Boy and Small Road.
TruthOn derived roads, Red (=) means the Big Road column pattern repeated and Blue (≠) means it broke—never Banker vs Player.
6 modules · 36 lessons · $25/month · Module 1 (10 lessons) free

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