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DEALER CADENCE & SQUEEZE [PRC210] · 5-CARD LAYOUT

Equal-Total Push Cadence with Banker 7 & 2-Side Three (3): Floor Scenario #210

In floor scenario PRC210, Equal-Total Push Cadence governs a coup where Player opens with A+4 (5) and exposes fifth-card 3 (two outer pips with a center spine pip (value 3)) for 8, while Banker 7 (3+4) stands pat at 7 (5-card P).

PRC210 Cadence
Equal-Total Push C
PRC210 5th Card
3 (3 pts)
PRC210 Banker Call
B7:STAND
PRC210 Settlement
5c -> P
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B P P P B B B B P B B P P B B P
Big Eye Boy = = ≠ ≠ = ≠ = = ≠ ≠ ≠ ≠ ≠ = = = =
Small Road ≠ = ≠ ≠ ≠ = = ≠ ≠ = ≠ ≠ ≠ = =
Cockroach Pig = ≠ ≠ = ≠ = ≠ = = ≠ = ≠ ≠ ≠

Scoreboard sequence paired with floor procedure PRC210 (Equal-Total Push Cadence, B7 vs 2-Side Three (3)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

  1. Column 4 starts, so use Rule 1: compare Column 3 with Column 2, 1 column further back.
  2. Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 3, the one that just finished, with Column 2.

Small Road Mark #3

This bead is at Row 3. Column 2 stopped at Row 2, one row above → blue (≠).

  1. Column 4 goes down to Row 3, so use Rule 2: look 2 columns back, at Column 2.
  2. Column 2 stopped at Row 2, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

Cockroach Pig Mark #3

Column 4 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

  1. Column 5 starts, so use Rule 1: compare Column 4 with Column 1, 3 columns further back.
  2. Column 4 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 1.

Verified Reference Data

Key Facts & Table Specifications

PRC210 Calling Cadence
Equal-Total Push Cadence

Floor standard: when three-card modulo-10 sums match, the dealer calls 'Tie Hand', pays Tie wagers, and leaves Player/Banker cheques standing.

PRC210 Fifth-Card Squeeze Profile
2-Side Three (3) -> Value 3

Reveals two outer pips with a center spine pip (value 3), moving Player from 5 to 8.

PRC210 Banker Tableau Response
BANKER_TABLEAU[7][3] = false

Dealer taps Banker 7 (3+4) to stand pat at 5 cards.

PRC210 Layout Geometry
5 Cards (P: 8 vs 7)

Camera layout: on the Big Road, a green diagonal slash is drawn over the most recent circle instead of opening a new column.

PRC210 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the P winner of PRC210.

FLOOR CALLING ORDER · PRC210

Executing Equal-Total Push Cadence on P(A+4)+3 vs B(3+4) (PRC210)

During table cadence [PRC210] (Equal-Total Push Cadence), when three-card modulo-10 sums match [PRC210], the dealer calls 'Tie Hand' [PRC210], pays Tie wagers [PRC210], and leaves Player/Banker cheques standing; once [PRC210] fifth-card 3 (2-Side Three (3)) lands on Player 5 vs Banker 7, mod-10 math yields 8.

Floor Cadence & Card Placement Log for PRC210
PRC210 StepPRC210 Floor ActionPRC210 Card GeometryPRC210 Total
[PRC210:Deal]Expose 4 Initial CardsP(A+4) vs B(3+4)P=5, B=7
[PRC210:5th]Equal-Total Push Cadence5th Card 3 (two outer pips with a center spine pip (value 3))P=8
[PRC210:6th]BANKER_TABLEAU[7][3]=falseNo 6th Card PulledB=7
[PRC210:Call]Declare P (5 Cards)Log P to Big Road8 vs 7
  • [PRC210-1] Call [PRC210] two-card totals P=5 and B=7 and confirm zero naturals.
  • [PRC210-2] Lay [PRC210] fifth-card 3 (3) horizontally for Player (5+3 mod 10 = 8).
  • [PRC210-3] Execute [PRC210] BANKER_TABLEAU[7][3]=false and settle 8 vs 7 (P).
GEOMETRY & SCOREBOARD · PRC210

Camera Geometry & Derived Road Verification for PRC210 (5-Card P)

[PRC210-B10] In [PRC210] layout, on the Big Road, a green diagonal slash is drawn over the most recent circle instead of opening a new column. Because [PRC210] BANKER_TABLEAU[7][3]=false against 2-Side Three (3), the dealer taps [PRC210] Banker 7 to stand pat at 7 without pulling 7 (7), settling 5c [PRC210] as P on BBPPBPPPBB (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Equal-Total Push Cadence in PRC210, squeezing 3 slowly can alter whether Banker 7 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[7][3] = false is fixed by the rank of 3.
MythA P win in scenario PRC210 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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