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DEALER CADENCE & SQUEEZE [PRC030] · 6-CARD LAYOUT

Equal-Total Push Cadence with Banker 2 & 0-Pip Picture (K): Floor Scenario #30

In floor scenario PRC030, Equal-Total Push Cadence governs a coup where Player opens with A+4 (5) and exposes fifth-card K (clean border with zero side pips (face/ten value 0)) for 5, while Banker 2 (10+2) draws sixth-card 9 (9) for 1 (6-card P).

PRC030 Cadence
Equal-Total Push C
PRC030 5th Card
K (0 pts)
PRC030 Banker Call
B2:DRAW
PRC030 Settlement
6c -> P
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B P B P P P B B B B P P B P B B
Big Eye Boy = = ≠ = = ≠ = ≠ = = ≠ ≠ = ≠ ≠ = ≠
Small Road ≠ ≠ = ≠ = ≠ ≠ = = ≠ = ≠ ≠ ≠ ≠
Cockroach Pig ≠ ≠ ≠ = ≠ ≠ = = ≠ ≠ ≠ ≠ ≠ =

Scoreboard sequence paired with floor procedure PRC030 (Equal-Total Push Cadence, B2 vs 0-Pip Picture (K)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

  1. Column 4 starts, so use Rule 1: compare Column 3 with Column 2, 1 column further back.
  2. Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 3, the one that just finished, with Column 2.

Small Road Mark #3

Column 5 has 1 bead. Column 3 has 1 bead. Same depth → red (=).

  1. Column 6 starts, so use Rule 1: compare Column 5 with Column 3, 2 columns further back.
  2. Column 5 has 1 bead. Column 3 has 1 bead. Same depth → red (=).

Common table reading watchout: Comparing the wrong columns. Compare Column 5, the one that just finished, with Column 3.

Cockroach Pig Mark #3

This bead is at Row 2. Column 3 stopped at Row 1, one row above → blue (≠).

  1. Column 6 goes down to Row 2, so use Rule 2: look 3 columns back, at Column 3.
  2. Column 3 stopped at Row 1, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 3 stopped exactly one row above this bead.

Verified Reference Data

Key Facts & Table Specifications

PRC030 Calling Cadence
Equal-Total Push Cadence

Floor standard: when three-card modulo-10 sums match, the dealer calls 'Tie Hand', pays Tie wagers, and leaves Player/Banker cheques standing.

PRC030 Fifth-Card Squeeze Profile
0-Pip Picture (K) -> Value 0

Reveals clean border with zero side pips (face/ten value 0), moving Player from 5 to 5.

PRC030 Banker Tableau Response
BANKER_TABLEAU[2][0] = true

Dealer places sixth-card 9 (9) perpendicular to 10+2 for 1.

PRC030 Layout Geometry
6 Cards (P: 5 vs 1)

Camera layout: on the Big Road, a green diagonal slash is drawn over the most recent circle instead of opening a new column.

PRC030 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the P winner of PRC030.

FLOOR CALLING ORDER · PRC030

Executing Equal-Total Push Cadence on P(A+4)+K vs B(10+2) (PRC030)

Rulebook cadence [PRC030] under Equal-Total Push Cadence states that when three-card modulo-10 sums match [PRC030], the dealer calls 'Tie Hand' [PRC030], pays Tie wagers [PRC030], and leaves Player/Banker cheques standing; [PRC030] fifth-card K (0-Pip Picture (K)) added to Player 5 (vs Banker 2) equals 5.

Floor Cadence & Card Placement Log for PRC030
PRC030 StepPRC030 Floor ActionPRC030 Card GeometryPRC030 Total
[PRC030:Deal]Expose 4 Initial CardsP(A+4) vs B(10+2)P=5, B=2
[PRC030:5th]Equal-Total Push Cadence5th Card K (clean border with zero side pips (face/ten value 0))P=5
[PRC030:6th]BANKER_TABLEAU[2][0]=true6th Card 9 (9)B=1
[PRC030:Call]Declare P (6 Cards)Log P to Big Road5 vs 1
  • [PRC030-1] Call [PRC030] two-card totals P=5 and B=2 and confirm zero naturals.
  • [PRC030-2] Lay [PRC030] fifth-card K (0) horizontally for Player (5+0 mod 10 = 5).
  • [PRC030-3] Execute [PRC030] BANKER_TABLEAU[2][0]=true and settle 5 vs 1 (P).
GEOMETRY & SCOREBOARD · PRC030

Camera Geometry & Derived Road Verification for PRC030 (6-Card P)

[PRC030-B11] In [PRC030] layout, on the Big Road, a green diagonal slash is drawn over the most recent circle instead of opening a new column. Because [PRC030] BANKER_TABLEAU[2][0]=true against 0-Pip Picture (K), the dealer deals [PRC030] sixth-card 9 (9) sideways so Banker 2 finishes at 1, settling 6c [PRC030] as P on BBPPBPBPPP (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Equal-Total Push Cadence in PRC030, squeezing K slowly can alter whether Banker 2 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[2][0] = true is fixed by the rank of K.
MythA P win in scenario PRC030 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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