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DEALER CADENCE & SQUEEZE [PRC240] · 6-CARD LAYOUT

Equal-Total Push Cadence with Banker 2 & 3-Side Seven (7): Floor Scenario #240

In floor scenario PRC240, Equal-Total Push Cadence governs a coup where Player opens with A+4 (5) and exposes fifth-card 7 (three side pips per column plus one top center pip (value 7)) for 2, while Banker 2 (10+2) draws sixth-card 6 (6) for 8 (6-card B).

PRC240 Cadence
Equal-Total Push C
PRC240 5th Card
7 (7 pts)
PRC240 Banker Call
B2:DRAW
PRC240 Settlement
6c -> B
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P P B B B B P P B P P P B B B P B
Big Eye Boy = ≠ ≠ = = ≠ ≠ = ≠ ≠ ≠ = ≠ = = = ≠
Small Road = ≠ = ≠ = ≠ ≠ = ≠ ≠ ≠ = ≠ ≠
Cockroach Pig = = ≠ = = ≠ = ≠ ≠ =

Scoreboard sequence paired with floor procedure PRC240 (Equal-Total Push Cadence, B2 vs 3-Side Seven (7)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 2 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

  1. Column 3 starts, so use Rule 1: compare Column 2 with Column 1, 1 column further back.
  2. Column 2 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 2, the one that just finished, with Column 1.

Small Road Mark #3

This bead is at Row 4. Column 1 stopped at Row 2, more than one row above → red (=).

  1. Column 3 goes down to Row 4, so use Rule 2: look 2 columns back, at Column 1.
  2. Column 1 stopped at Row 2, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 1 stopped exactly one row above this bead.

Cockroach Pig Mark #3

Column 5 has 1 bead. Column 2 has 3 beads. Different depth → blue (≠).

  1. Column 6 starts, so use Rule 1: compare Column 5 with Column 2, 3 columns further back.
  2. Column 5 has 1 bead. Column 2 has 3 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 5, the one that just finished, with Column 2.

Verified Reference Data

Key Facts & Table Specifications

PRC240 Calling Cadence
Equal-Total Push Cadence

Floor standard: when three-card modulo-10 sums match, the dealer calls 'Tie Hand', pays Tie wagers, and leaves Player/Banker cheques standing.

PRC240 Fifth-Card Squeeze Profile
3-Side Seven (7) -> Value 7

Reveals three side pips per column plus one top center pip (value 7), moving Player from 5 to 2.

PRC240 Banker Tableau Response
BANKER_TABLEAU[2][7] = true

Dealer places sixth-card 6 (6) perpendicular to 10+2 for 8.

PRC240 Layout Geometry
6 Cards (B: 2 vs 8)

Camera layout: on the Big Road, a green diagonal slash is drawn over the most recent circle instead of opening a new column.

PRC240 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the B winner of PRC240.

FLOOR CALLING ORDER · PRC240

Executing Equal-Total Push Cadence on P(A+4)+7 vs B(10+2) (PRC240)

Rulebook cadence [PRC240] under Equal-Total Push Cadence states that when three-card modulo-10 sums match [PRC240], the dealer calls 'Tie Hand' [PRC240], pays Tie wagers [PRC240], and leaves Player/Banker cheques standing; [PRC240] fifth-card 7 (3-Side Seven (7)) added to Player 5 (vs Banker 2) equals 2.

Floor Cadence & Card Placement Log for PRC240
PRC240 StepPRC240 Floor ActionPRC240 Card GeometryPRC240 Total
[PRC240:Deal]Expose 4 Initial CardsP(A+4) vs B(10+2)P=5, B=2
[PRC240:5th]Equal-Total Push Cadence5th Card 7 (three side pips per column plus one top center pip (value 7))P=2
[PRC240:6th]BANKER_TABLEAU[2][7]=true6th Card 6 (6)B=8
[PRC240:Call]Declare B (6 Cards)Log B to Big Road2 vs 8
  • [PRC240-1] Call [PRC240] two-card totals P=5 and B=2 and confirm zero naturals.
  • [PRC240-2] Lay [PRC240] fifth-card 7 (7) horizontally for Player (5+7 mod 10 = 2).
  • [PRC240-3] Execute [PRC240] BANKER_TABLEAU[2][7]=true and settle 2 vs 8 (B).
GEOMETRY & SCOREBOARD · PRC240

Camera Geometry & Derived Road Verification for PRC240 (6-Card B)

[PRC240-B12] In [PRC240] layout, on the Big Road, a green diagonal slash is drawn over the most recent circle instead of opening a new column. Because [PRC240] BANKER_TABLEAU[2][7]=true against 3-Side Seven (7), the dealer deals [PRC240] sixth-card 6 (6) sideways so Banker 2 finishes at 8, settling 6c [PRC240] as B on BBPPPBBBBP (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Equal-Total Push Cadence in PRC240, squeezing 7 slowly can alter whether Banker 2 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[2][7] = true is fixed by the rank of 7.
MythA B win in scenario PRC240 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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