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DEALER CADENCE & SQUEEZE [PRC108] · 6-CARD LAYOUT

Stand-Pat Verbal Call with Banker 3 & 1-Pip Ace (A): Floor Scenario #108

In floor scenario PRC108, Stand-Pat Verbal Call governs a coup where Player opens with A+4 (5) and exposes fifth-card A (no side pips and a single center suit emblem (value 1)) for 6, while Banker 3 (10+3) draws sixth-card 5 (5) for 8 (6-card B).

PRC108 Cadence
Stand-Pat Verbal C
PRC108 5th Card
A (1 pts)
PRC108 Banker Call
B3:DRAW
PRC108 Settlement
6c -> B
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B B P B P B B P P P B B B B P P
Big Eye Boy = = = = ≠ = = ≠ ≠ = ≠ ≠ = = ≠ ≠ =
Small Road = = ≠ ≠ = ≠ ≠ ≠ = ≠ = ≠ = ≠ =
Cockroach Pig ≠ ≠ ≠ ≠ ≠ ≠ = ≠ ≠ = = ≠ =

Scoreboard sequence paired with floor procedure PRC108 (Stand-Pat Verbal Call, B3 vs 1-Pip Ace (A)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

This bead is at Row 2. Column 2 has a bead at Row 2 too → red (=).

  1. Column 3 goes down to Row 2, so use Rule 2: look 1 column back, at Column 2.
  2. Column 2 has a bead at Row 2 too → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

Small Road Mark #3

Column 4 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

  1. Column 5 starts, so use Rule 1: compare Column 4 with Column 2, 2 columns further back.
  2. Column 4 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 2.

Cockroach Pig Mark #3

Column 6 has 1 bead. Column 3 has 2 beads. Different depth → blue (≠).

  1. Column 7 starts, so use Rule 1: compare Column 6 with Column 3, 3 columns further back.
  2. Column 6 has 1 bead. Column 3 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 6, the one that just finished, with Column 3.

Verified Reference Data

Key Facts & Table Specifications

PRC108 Calling Cadence
Stand-Pat Verbal Call

Floor standard: when BANKER_TABLEAU returns false against Player's fifth card, the dealer taps the felt and calls Banker's standing total.

PRC108 Fifth-Card Squeeze Profile
1-Pip Ace (A) -> Value 1

Reveals no side pips and a single center suit emblem (value 1), moving Player from 5 to 6.

PRC108 Banker Tableau Response
BANKER_TABLEAU[3][1] = true

Dealer places sixth-card 5 (5) perpendicular to 10+3 for 8.

PRC108 Layout Geometry
6 Cards (B: 6 vs 8)

Camera layout: no sixth card leaves the shoe shoe-lip, preventing premature card exposure Errors on 5-card resolutions.

PRC108 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the B winner of PRC108.

FLOOR CALLING ORDER · PRC108

Executing Stand-Pat Verbal Call on P(A+4)+A vs B(10+3) (PRC108)

In floor scenario [PRC108] (Stand-Pat Verbal Call), when BANKER_TABLEAU returns false against Player's fifth card [PRC108], the dealer taps the felt and calls Banker's standing total; exposing [PRC108] fifth-card A (1-Pip Ace (A)) onto Player 5 vs Banker 3 produces 6.

Floor Cadence & Card Placement Log for PRC108
PRC108 StepPRC108 Floor ActionPRC108 Card GeometryPRC108 Total
[PRC108:Deal]Expose 4 Initial CardsP(A+4) vs B(10+3)P=5, B=3
[PRC108:5th]Stand-Pat Verbal Call5th Card A (no side pips and a single center suit emblem (value 1))P=6
[PRC108:6th]BANKER_TABLEAU[3][1]=true6th Card 5 (5)B=8
[PRC108:Call]Declare B (6 Cards)Log B to Big Road6 vs 8
  • [PRC108-1] Call [PRC108] two-card totals P=5 and B=3 and confirm zero naturals.
  • [PRC108-2] Lay [PRC108] fifth-card A (1) horizontally for Player (5+1 mod 10 = 6).
  • [PRC108-3] Execute [PRC108] BANKER_TABLEAU[3][1]=true and settle 6 vs 8 (B).
GEOMETRY & SCOREBOARD · PRC108

Camera Geometry & Derived Road Verification for PRC108 (6-Card B)

[PRC108-B11] In [PRC108] layout, no sixth card leaves the shoe shoe-lip, preventing premature card exposure Errors on 5-card resolutions. Because [PRC108] BANKER_TABLEAU[3][1]=true against 1-Pip Ace (A), the dealer deals [PRC108] sixth-card 5 (5) sideways so Banker 3 finishes at 8, settling 6c [PRC108] as B on BBPPBBPBPB (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Stand-Pat Verbal Call in PRC108, squeezing A slowly can alter whether Banker 3 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[3][1] = true is fixed by the rank of A.
MythA B win in scenario PRC108 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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