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DEALER CADENCE & SQUEEZE [PRC018] · 6-CARD LAYOUT

Stand-Pat Verbal Call with Banker 1 & 0-Pip Picture (K): Floor Scenario #18

In floor scenario PRC018, Stand-Pat Verbal Call governs a coup where Player opens with A+4 (5) and exposes fifth-card K (clean border with zero side pips (face/ten value 0)) for 5, while Banker 1 (10+A) draws sixth-card 2 (2) for 3 (6-card P).

PRC018 Cadence
Stand-Pat Verbal C
PRC018 5th Card
K (0 pts)
PRC018 Banker Call
B1:DRAW
PRC018 Settlement
6c -> P
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B P P P B B B B P B B P P B B P
Big Eye Boy = = ≠ ≠ = ≠ = = ≠ ≠ ≠ ≠ ≠ = = = =
Small Road ≠ = ≠ ≠ ≠ = = ≠ ≠ = ≠ ≠ ≠ = =
Cockroach Pig = ≠ ≠ = ≠ = ≠ = = ≠ = ≠ ≠ ≠

Scoreboard sequence paired with floor procedure PRC018 (Stand-Pat Verbal Call, B1 vs 0-Pip Picture (K)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

  1. Column 4 starts, so use Rule 1: compare Column 3 with Column 2, 1 column further back.
  2. Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 3, the one that just finished, with Column 2.

Small Road Mark #3

This bead is at Row 3. Column 2 stopped at Row 2, one row above → blue (≠).

  1. Column 4 goes down to Row 3, so use Rule 2: look 2 columns back, at Column 2.
  2. Column 2 stopped at Row 2, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

Cockroach Pig Mark #3

Column 4 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

  1. Column 5 starts, so use Rule 1: compare Column 4 with Column 1, 3 columns further back.
  2. Column 4 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 1.

Verified Reference Data

Key Facts & Table Specifications

PRC018 Calling Cadence
Stand-Pat Verbal Call

Floor standard: when BANKER_TABLEAU returns false against Player's fifth card, the dealer taps the felt and calls Banker's standing total.

PRC018 Fifth-Card Squeeze Profile
0-Pip Picture (K) -> Value 0

Reveals clean border with zero side pips (face/ten value 0), moving Player from 5 to 5.

PRC018 Banker Tableau Response
BANKER_TABLEAU[1][0] = true

Dealer places sixth-card 2 (2) perpendicular to 10+A for 3.

PRC018 Layout Geometry
6 Cards (P: 5 vs 3)

Camera layout: no sixth card leaves the shoe shoe-lip, preventing premature card exposure Errors on 5-card resolutions.

PRC018 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the P winner of PRC018.

FLOOR CALLING ORDER · PRC018

Executing Stand-Pat Verbal Call on P(A+4)+K vs B(10+A) (PRC018)

Midi-table walkthrough [PRC018] demonstrates Stand-Pat Verbal Call where when BANKER_TABLEAU returns false against Player's fifth card [PRC018], the dealer taps the felt and calls Banker's standing total; turning over [PRC018] K (0-Pip Picture (K)) on Player 5 vs Banker 1 fixes Player at 5.

Floor Cadence & Card Placement Log for PRC018
PRC018 StepPRC018 Floor ActionPRC018 Card GeometryPRC018 Total
[PRC018:Deal]Expose 4 Initial CardsP(A+4) vs B(10+A)P=5, B=1
[PRC018:5th]Stand-Pat Verbal Call5th Card K (clean border with zero side pips (face/ten value 0))P=5
[PRC018:6th]BANKER_TABLEAU[1][0]=true6th Card 2 (2)B=3
[PRC018:Call]Declare P (6 Cards)Log P to Big Road5 vs 3
  • [PRC018-1] Call [PRC018] two-card totals P=5 and B=1 and confirm zero naturals.
  • [PRC018-2] Lay [PRC018] fifth-card K (0) horizontally for Player (5+0 mod 10 = 5).
  • [PRC018-3] Execute [PRC018] BANKER_TABLEAU[1][0]=true and settle 5 vs 3 (P).
GEOMETRY & SCOREBOARD · PRC018

Camera Geometry & Derived Road Verification for PRC018 (6-Card P)

[PRC018-B5] In [PRC018] layout, no sixth card leaves the shoe shoe-lip, preventing premature card exposure Errors on 5-card resolutions. Because [PRC018] BANKER_TABLEAU[1][0]=true against 0-Pip Picture (K), the dealer deals [PRC018] sixth-card 2 (2) sideways so Banker 1 finishes at 3, settling 6c [PRC018] as P on BBPPBPPPBB (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Stand-Pat Verbal Call in PRC018, squeezing K slowly can alter whether Banker 1 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[1][0] = true is fixed by the rank of K.
MythA P win in scenario PRC018 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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