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DEALER CADENCE & SQUEEZE [PRC158] · 6-CARD LAYOUT

Stand-Pat Verbal Call with Banker 1 & 2-Side Three (3): Floor Scenario #158

In floor scenario PRC158, Stand-Pat Verbal Call governs a coup where Player opens with 7+4 (1) and exposes fifth-card 3 (two outer pips with a center spine pip (value 3)) for 4, while Banker 1 (10+A) draws sixth-card 5 (5) for 6 (6-card B).

PRC158 Cadence
Stand-Pat Verbal C
PRC158 5th Card
3 (3 pts)
PRC158 Banker Call
B1:DRAW
PRC158 Settlement
6c -> B
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B P B P P P B B B B P P B P B B
Big Eye Boy = = ≠ = = ≠ = ≠ = = ≠ ≠ = ≠ ≠ = ≠
Small Road ≠ ≠ = ≠ = ≠ ≠ = = ≠ = ≠ ≠ ≠ ≠
Cockroach Pig ≠ ≠ ≠ = ≠ ≠ = = ≠ ≠ ≠ ≠ ≠ =

Scoreboard sequence paired with floor procedure PRC158 (Stand-Pat Verbal Call, B1 vs 2-Side Three (3)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

  1. Column 4 starts, so use Rule 1: compare Column 3 with Column 2, 1 column further back.
  2. Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 3, the one that just finished, with Column 2.

Small Road Mark #3

Column 5 has 1 bead. Column 3 has 1 bead. Same depth → red (=).

  1. Column 6 starts, so use Rule 1: compare Column 5 with Column 3, 2 columns further back.
  2. Column 5 has 1 bead. Column 3 has 1 bead. Same depth → red (=).

Common table reading watchout: Comparing the wrong columns. Compare Column 5, the one that just finished, with Column 3.

Cockroach Pig Mark #3

This bead is at Row 2. Column 3 stopped at Row 1, one row above → blue (≠).

  1. Column 6 goes down to Row 2, so use Rule 2: look 3 columns back, at Column 3.
  2. Column 3 stopped at Row 1, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 3 stopped exactly one row above this bead.

Verified Reference Data

Key Facts & Table Specifications

PRC158 Calling Cadence
Stand-Pat Verbal Call

Floor standard: when BANKER_TABLEAU returns false against Player's fifth card, the dealer taps the felt and calls Banker's standing total.

PRC158 Fifth-Card Squeeze Profile
2-Side Three (3) -> Value 3

Reveals two outer pips with a center spine pip (value 3), moving Player from 1 to 4.

PRC158 Banker Tableau Response
BANKER_TABLEAU[1][3] = true

Dealer places sixth-card 5 (5) perpendicular to 10+A for 6.

PRC158 Layout Geometry
6 Cards (B: 4 vs 6)

Camera layout: no sixth card leaves the shoe shoe-lip, preventing premature card exposure Errors on 5-card resolutions.

PRC158 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the B winner of PRC158.

FLOOR CALLING ORDER · PRC158

Executing Stand-Pat Verbal Call on P(7+4)+3 vs B(10+A) (PRC158)

Midi-table walkthrough [PRC158] demonstrates Stand-Pat Verbal Call where when BANKER_TABLEAU returns false against Player's fifth card [PRC158], the dealer taps the felt and calls Banker's standing total; turning over [PRC158] 3 (2-Side Three (3)) on Player 1 vs Banker 1 fixes Player at 4.

Floor Cadence & Card Placement Log for PRC158
PRC158 StepPRC158 Floor ActionPRC158 Card GeometryPRC158 Total
[PRC158:Deal]Expose 4 Initial CardsP(7+4) vs B(10+A)P=1, B=1
[PRC158:5th]Stand-Pat Verbal Call5th Card 3 (two outer pips with a center spine pip (value 3))P=4
[PRC158:6th]BANKER_TABLEAU[1][3]=true6th Card 5 (5)B=6
[PRC158:Call]Declare B (6 Cards)Log B to Big Road4 vs 6
  • [PRC158-1] Call [PRC158] two-card totals P=1 and B=1 and confirm zero naturals.
  • [PRC158-2] Lay [PRC158] fifth-card 3 (3) horizontally for Player (1+3 mod 10 = 4).
  • [PRC158-3] Execute [PRC158] BANKER_TABLEAU[1][3]=true and settle 4 vs 6 (B).
GEOMETRY & SCOREBOARD · PRC158

Camera Geometry & Derived Road Verification for PRC158 (6-Card B)

[PRC158-B10] In [PRC158] layout, no sixth card leaves the shoe shoe-lip, preventing premature card exposure Errors on 5-card resolutions. Because [PRC158] BANKER_TABLEAU[1][3]=true against 2-Side Three (3), the dealer deals [PRC158] sixth-card 5 (5) sideways so Banker 1 finishes at 6, settling 6c [PRC158] as B on BBPPBPBPPP (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Stand-Pat Verbal Call in PRC158, squeezing 3 slowly can alter whether Banker 1 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[1][3] = true is fixed by the rank of 3.
MythA B win in scenario PRC158 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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