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DEALER CADENCE & SQUEEZE [PRC148] · 6-CARD LAYOUT

Stand-Pat Verbal Call with Banker 0 & 2-Side Three (3): Floor Scenario #148

In floor scenario PRC148, Stand-Pat Verbal Call governs a coup where Player opens with 9+4 (3) and exposes fifth-card 3 (two outer pips with a center spine pip (value 3)) for 6, while Banker 0 (10+K) draws sixth-card 4 (4) for 4 (6-card P).

PRC148 Cadence
Stand-Pat Verbal C
PRC148 5th Card
3 (3 pts)
PRC148 Banker Call
B0:DRAW
PRC148 Settlement
6c -> P
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B B P P P B B B B P P B P P P B
Big Eye Boy = = = = = ≠ ≠ = = ≠ ≠ = ≠ ≠ ≠ = ≠
Small Road = = = ≠ ≠ = ≠ = ≠ = ≠ ≠ = ≠ ≠
Cockroach Pig = ≠ ≠ = ≠ = ≠ = = ≠ = = ≠

Scoreboard sequence paired with floor procedure PRC148 (Stand-Pat Verbal Call, B0 vs 2-Side Three (3)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

This bead is at Row 2. Column 2 has a bead at Row 2 too → red (=).

  1. Column 3 goes down to Row 2, so use Rule 2: look 1 column back, at Column 2.
  2. Column 2 has a bead at Row 2 too → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

Small Road Mark #3

This bead is at Row 2. Column 2 has a bead at Row 2 too → red (=).

  1. Column 4 goes down to Row 2, so use Rule 2: look 2 columns back, at Column 2.
  2. Column 2 has a bead at Row 2 too → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

Cockroach Pig Mark #3

Column 4 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

  1. Column 5 starts, so use Rule 1: compare Column 4 with Column 1, 3 columns further back.
  2. Column 4 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 1.

Verified Reference Data

Key Facts & Table Specifications

PRC148 Calling Cadence
Stand-Pat Verbal Call

Floor standard: when BANKER_TABLEAU returns false against Player's fifth card, the dealer taps the felt and calls Banker's standing total.

PRC148 Fifth-Card Squeeze Profile
2-Side Three (3) -> Value 3

Reveals two outer pips with a center spine pip (value 3), moving Player from 3 to 6.

PRC148 Banker Tableau Response
BANKER_TABLEAU[0][3] = true

Dealer places sixth-card 4 (4) perpendicular to 10+K for 4.

PRC148 Layout Geometry
6 Cards (P: 6 vs 4)

Camera layout: no sixth card leaves the shoe shoe-lip, preventing premature card exposure Errors on 5-card resolutions.

PRC148 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the P winner of PRC148.

FLOOR CALLING ORDER · PRC148

Executing Stand-Pat Verbal Call on P(9+4)+3 vs B(10+K) (PRC148)

Box procedure [PRC148] applies Stand-Pat Verbal Call (when BANKER_TABLEAU returns false against Player's fifth card [PRC148], the dealer taps the felt and calls Banker's standing total); when [PRC148] fifth-card 3 (2-Side Three (3)) joins Player 3 vs Banker 0, the felt total becomes 6.

Floor Cadence & Card Placement Log for PRC148
PRC148 StepPRC148 Floor ActionPRC148 Card GeometryPRC148 Total
[PRC148:Deal]Expose 4 Initial CardsP(9+4) vs B(10+K)P=3, B=0
[PRC148:5th]Stand-Pat Verbal Call5th Card 3 (two outer pips with a center spine pip (value 3))P=6
[PRC148:6th]BANKER_TABLEAU[0][3]=true6th Card 4 (4)B=4
[PRC148:Call]Declare P (6 Cards)Log P to Big Road6 vs 4
  • [PRC148-1] Call [PRC148] two-card totals P=3 and B=0 and confirm zero naturals.
  • [PRC148-2] Lay [PRC148] fifth-card 3 (3) horizontally for Player (3+3 mod 10 = 6).
  • [PRC148-3] Execute [PRC148] BANKER_TABLEAU[0][3]=true and settle 6 vs 4 (P).
GEOMETRY & SCOREBOARD · PRC148

Camera Geometry & Derived Road Verification for PRC148 (6-Card P)

[PRC148-B5] In [PRC148] layout, no sixth card leaves the shoe shoe-lip, preventing premature card exposure Errors on 5-card resolutions. Because [PRC148] BANKER_TABLEAU[0][3]=true against 2-Side Three (3), the dealer deals [PRC148] sixth-card 4 (4) sideways so Banker 0 finishes at 4, settling 6c [PRC148] as P on BBPPBBPPPB (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Stand-Pat Verbal Call in PRC148, squeezing 3 slowly can alter whether Banker 0 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[0][3] = true is fixed by the rank of 3.
MythA P win in scenario PRC148 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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