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DEALER CADENCE & SQUEEZE [PRC023] · 6-CARD LAYOUT

6th-Card Banker Lay with Banker 2 & 0-Pip Picture (K): Floor Scenario #23

In floor scenario PRC023, 6th-Card Banker Lay governs a coup where Player opens with 2+2 (4) and exposes fifth-card K (clean border with zero side pips (face/ten value 0)) for 4, while Banker 2 (8+4) draws sixth-card 8 (8) for 0 (6-card P).

PRC023 Cadence
6th-Card Banker La
PRC023 5th Card
K (0 pts)
PRC023 Banker Call
B2:DRAW
PRC023 Settlement
6c -> P
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road P P B B P B P P B P P P B B B P P P P B
Big Eye Boy = = ≠ = ≠ ≠ ≠ ≠ = ≠ = = = = = ≠ ≠
Small Road ≠ ≠ ≠ ≠ = = ≠ ≠ ≠ = ≠ = = ≠ ≠
Cockroach Pig ≠ = = = ≠ = ≠ = ≠ ≠ ≠ = = ≠

Scoreboard sequence paired with floor procedure PRC023 (6th-Card Banker Lay, B2 vs 0-Pip Picture (K)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

  1. Column 4 starts, so use Rule 1: compare Column 3 with Column 2, 1 column further back.
  2. Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 3, the one that just finished, with Column 2.

Small Road Mark #3

This bead is at Row 2. Column 3 stopped at Row 1, one row above → blue (≠).

  1. Column 5 goes down to Row 2, so use Rule 2: look 2 columns back, at Column 3.
  2. Column 3 stopped at Row 1, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 3 stopped exactly one row above this bead.

Cockroach Pig Mark #3

Column 5 has 2 beads. Column 2 has 2 beads. Same depth → red (=).

  1. Column 6 starts, so use Rule 1: compare Column 5 with Column 2, 3 columns further back.
  2. Column 5 has 2 beads. Column 2 has 2 beads. Same depth → red (=).

Common table reading watchout: Comparing the wrong columns. Compare Column 5, the one that just finished, with Column 2.

Verified Reference Data

Key Facts & Table Specifications

PRC023 Calling Cadence
6th-Card Banker Lay

Floor standard: dealer calls 'Card for Banker' after reading the exposed fifth card and places the sixth card perpendicular to Banker's pair.

PRC023 Fifth-Card Squeeze Profile
0-Pip Picture (K) -> Value 0

Reveals clean border with zero side pips (face/ten value 0), moving Player from 4 to 4.

PRC023 Banker Tableau Response
BANKER_TABLEAU[2][0] = true

Dealer places sixth-card 8 (8) perpendicular to 8+4 for 0.

PRC023 Layout Geometry
6 Cards (P: 4 vs 0)

Camera layout: overhead camera geometry distinguishes a 5-card coup (one sideways card) from a 6-card coup (two sideways cards).

PRC023 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the P winner of PRC023.

FLOOR CALLING ORDER · PRC023

Executing 6th-Card Banker Lay on P(2+2)+K vs B(8+4) (PRC023)

Surveillance protocol [PRC023] for 6th-Card Banker Lay specifies that dealer calls 'Card for Banker' after reading the exposed fifth card and places the sixth card perpendicular to Banker's pair; with [PRC023] Player at 4 and Banker at 2, fifth-card K (0-Pip Picture (K)) makes 4.

Floor Cadence & Card Placement Log for PRC023
PRC023 StepPRC023 Floor ActionPRC023 Card GeometryPRC023 Total
[PRC023:Deal]Expose 4 Initial CardsP(2+2) vs B(8+4)P=4, B=2
[PRC023:5th]6th-Card Banker Lay5th Card K (clean border with zero side pips (face/ten value 0))P=4
[PRC023:6th]BANKER_TABLEAU[2][0]=true6th Card 8 (8)B=0
[PRC023:Call]Declare P (6 Cards)Log P to Big Road4 vs 0
  • [PRC023-1] Call [PRC023] two-card totals P=4 and B=2 and confirm zero naturals.
  • [PRC023-2] Lay [PRC023] fifth-card K (0) horizontally for Player (4+0 mod 10 = 4).
  • [PRC023-3] Execute [PRC023] BANKER_TABLEAU[2][0]=true and settle 4 vs 0 (P).
GEOMETRY & SCOREBOARD · PRC023

Camera Geometry & Derived Road Verification for PRC023 (6-Card P)

[PRC023-B1] In [PRC023] layout, overhead camera geometry distinguishes a 5-card coup (one sideways card) from a 6-card coup (two sideways cards). Because [PRC023] BANKER_TABLEAU[2][0]=true against 0-Pip Picture (K), the dealer deals [PRC023] sixth-card 8 (8) sideways so Banker 2 finishes at 0, settling 6c [PRC023] as P on PPBBPBPPBP (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring 6th-Card Banker Lay in PRC023, squeezing K slowly can alter whether Banker 2 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[2][0] = true is fixed by the rank of K.
MythA P win in scenario PRC023 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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