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DEALER CADENCE & SQUEEZE [PRC174] · 6-CARD LAYOUT

Midi Player 5th Squeeze with Banker 3 & 2-Side Three (3): Floor Scenario #174

In floor scenario PRC174, Midi Player 5th Squeeze governs a coup where Player opens with A+4 (5) and exposes fifth-card 3 (two outer pips with a center spine pip (value 3)) for 8, while Banker 3 (10+3) draws sixth-card 5 (5) for 8 (6-card T).

PRC174 Cadence
Midi Player 5th Sq
PRC174 5th Card
3 (3 pts)
PRC174 Banker Call
B3:DRAW
PRC174 Settlement
6c -> T
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B P B P P P B B B B P P B P B B
Big Eye Boy = = ≠ = = ≠ = ≠ = = ≠ ≠ = ≠ ≠ = ≠
Small Road ≠ ≠ = ≠ = ≠ ≠ = = ≠ = ≠ ≠ ≠ ≠
Cockroach Pig ≠ ≠ ≠ = ≠ ≠ = = ≠ ≠ ≠ ≠ ≠ =

Scoreboard sequence paired with floor procedure PRC174 (Midi Player 5th Squeeze, B3 vs 2-Side Three (3)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

  1. Column 4 starts, so use Rule 1: compare Column 3 with Column 2, 1 column further back.
  2. Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 3, the one that just finished, with Column 2.

Small Road Mark #3

Column 5 has 1 bead. Column 3 has 1 bead. Same depth → red (=).

  1. Column 6 starts, so use Rule 1: compare Column 5 with Column 3, 2 columns further back.
  2. Column 5 has 1 bead. Column 3 has 1 bead. Same depth → red (=).

Common table reading watchout: Comparing the wrong columns. Compare Column 5, the one that just finished, with Column 3.

Cockroach Pig Mark #3

This bead is at Row 2. Column 3 stopped at Row 1, one row above → blue (≠).

  1. Column 6 goes down to Row 2, so use Rule 2: look 3 columns back, at Column 3.
  2. Column 3 stopped at Row 1, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 3 stopped exactly one row above this bead.

Verified Reference Data

Key Facts & Table Specifications

PRC174 Calling Cadence
Midi Player 5th Squeeze

Floor standard: the highest Player wagerer peels the fifth card along the long edge before returning it face-up for the dealer's tableau check.

PRC174 Fifth-Card Squeeze Profile
2-Side Three (3) -> Value 3

Reveals two outer pips with a center spine pip (value 3), moving Player from 5 to 8.

PRC174 Banker Tableau Response
BANKER_TABLEAU[3][3] = true

Dealer places sixth-card 5 (5) perpendicular to 10+3 for 8.

PRC174 Layout Geometry
6 Cards (T: 8 vs 8)

Camera layout: peeling the long side reveals no-side, two-side, three-side, or four-side pip columns before the corner index shows.

PRC174 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the T winner of PRC174.

FLOOR CALLING ORDER · PRC174

Executing Midi Player 5th Squeeze on P(A+4)+3 vs B(10+3) (PRC174)

Table choreography [PRC174] (Midi Player 5th Squeeze) mandates that the highest Player wagerer peels the fifth card along the long edge before returning it face-up for the dealer's tableau check; exposing [PRC174] 3 (2-Side Three (3)) on Player 5 vs Banker 3 yields 8.

Floor Cadence & Card Placement Log for PRC174
PRC174 StepPRC174 Floor ActionPRC174 Card GeometryPRC174 Total
[PRC174:Deal]Expose 4 Initial CardsP(A+4) vs B(10+3)P=5, B=3
[PRC174:5th]Midi Player 5th Squeeze5th Card 3 (two outer pips with a center spine pip (value 3))P=8
[PRC174:6th]BANKER_TABLEAU[3][3]=true6th Card 5 (5)B=8
[PRC174:Call]Declare T (6 Cards)Log T to Big Road8 vs 8
  • [PRC174-1] Call [PRC174] two-card totals P=5 and B=3 and confirm zero naturals.
  • [PRC174-2] Lay [PRC174] fifth-card 3 (3) horizontally for Player (5+3 mod 10 = 8).
  • [PRC174-3] Execute [PRC174] BANKER_TABLEAU[3][3]=true and settle 8 vs 8 (T).
GEOMETRY & SCOREBOARD · PRC174

Camera Geometry & Derived Road Verification for PRC174 (6-Card T)

[PRC174-B5] In [PRC174] layout, peeling the long side reveals no-side, two-side, three-side, or four-side pip columns before the corner index shows. Because [PRC174] BANKER_TABLEAU[3][3]=true against 2-Side Three (3), the dealer deals [PRC174] sixth-card 5 (5) sideways so Banker 3 finishes at 8, settling 6c [PRC174] as T on BBPPBPBPPP (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Midi Player 5th Squeeze in PRC174, squeezing 3 slowly can alter whether Banker 3 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[3][3] = true is fixed by the rank of 3.
MythA T win in scenario PRC174 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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