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DEALER CADENCE & SQUEEZE [PRC019] · 6-CARD LAYOUT

3-Card 7/8 Side-Bet Call with Banker 1 & 0-Pip Picture (K): Floor Scenario #19

In floor scenario PRC019, 3-Card 7/8 Side-Bet Call governs a coup where Player opens with 10+K (0) and exposes fifth-card K (clean border with zero side pips (face/ten value 0)) for 0, while Banker 1 (7+4) draws sixth-card 5 (5) for 6 (6-card B).

PRC019 Cadence
3-Card 7/8 Side-Be
PRC019 5th Card
K (0 pts)
PRC019 Banker Call
B1:DRAW
PRC019 Settlement
6c -> B
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road P P B B P B B B P P P P B P P B B P P B
Big Eye Boy = = ≠ ≠ = ≠ = = ≠ ≠ ≠ ≠ ≠ = = = =
Small Road ≠ = ≠ ≠ ≠ = = ≠ ≠ = ≠ ≠ ≠ = =
Cockroach Pig = ≠ ≠ = ≠ = ≠ = = ≠ = ≠ ≠ ≠

Scoreboard sequence paired with floor procedure PRC019 (3-Card 7/8 Side-Bet Call, B1 vs 0-Pip Picture (K)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

  1. Column 4 starts, so use Rule 1: compare Column 3 with Column 2, 1 column further back.
  2. Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 3, the one that just finished, with Column 2.

Small Road Mark #3

This bead is at Row 3. Column 2 stopped at Row 2, one row above → blue (≠).

  1. Column 4 goes down to Row 3, so use Rule 2: look 2 columns back, at Column 2.
  2. Column 2 stopped at Row 2, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

Cockroach Pig Mark #3

Column 4 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

  1. Column 5 starts, so use Rule 1: compare Column 4 with Column 1, 3 columns further back.
  2. Column 4 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 1.

Verified Reference Data

Key Facts & Table Specifications

PRC019 Calling Cadence
3-Card 7/8 Side-Bet Call

Floor standard: on EZ Baccarat layouts, the dealer verifies whether a winning 3-card Banker 7 or 3-card Player 8 occurred before sweeping cards.

PRC019 Fifth-Card Squeeze Profile
0-Pip Picture (K) -> Value 0

Reveals clean border with zero side pips (face/ten value 0), moving Player from 0 to 0.

PRC019 Banker Tableau Response
BANKER_TABLEAU[1][0] = true

Dealer places sixth-card 5 (5) perpendicular to 7+4 for 6.

PRC019 Layout Geometry
6 Cards (B: 0 vs 6)

Camera layout: the horizontal fifth or sixth card proves the winning total was achieved in three cards rather than a two-card 7 or 8.

PRC019 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the B winner of PRC019.

FLOOR CALLING ORDER · PRC019

Executing 3-Card 7/8 Side-Bet Call on P(10+K)+K vs B(7+4) (PRC019)

Pit manual entry [PRC019] enforces 3-Card 7/8 Side-Bet Call: on EZ Baccarat layouts [PRC019], the dealer verifies whether a winning 3-card Banker 7 or 3-card Player 8 occurred before sweeping cards, while [PRC019] Player 0 vs Banker 1 peels K (0-Pip Picture (K)) to reach 0.

Floor Cadence & Card Placement Log for PRC019
PRC019 StepPRC019 Floor ActionPRC019 Card GeometryPRC019 Total
[PRC019:Deal]Expose 4 Initial CardsP(10+K) vs B(7+4)P=0, B=1
[PRC019:5th]3-Card 7/8 Side-Bet Call5th Card K (clean border with zero side pips (face/ten value 0))P=0
[PRC019:6th]BANKER_TABLEAU[1][0]=true6th Card 5 (5)B=6
[PRC019:Call]Declare B (6 Cards)Log B to Big Road0 vs 6
  • [PRC019-1] Call [PRC019] two-card totals P=0 and B=1 and confirm zero naturals.
  • [PRC019-2] Lay [PRC019] fifth-card K (0) horizontally for Player (0+0 mod 10 = 0).
  • [PRC019-3] Execute [PRC019] BANKER_TABLEAU[1][0]=true and settle 0 vs 6 (B).
GEOMETRY & SCOREBOARD · PRC019

Camera Geometry & Derived Road Verification for PRC019 (6-Card B)

[PRC019-B12] In [PRC019] layout, the horizontal fifth or sixth card proves the winning total was achieved in three cards rather than a two-card 7 or 8. Because [PRC019] BANKER_TABLEAU[1][0]=true against 0-Pip Picture (K), the dealer deals [PRC019] sixth-card 5 (5) sideways so Banker 1 finishes at 6, settling 6c [PRC019] as B on PPBBPBBBPP (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring 3-Card 7/8 Side-Bet Call in PRC019, squeezing K slowly can alter whether Banker 1 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[1][0] = true is fixed by the rank of K.
MythA B win in scenario PRC019 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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Read Every Derived Road at Table Speed

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  • Structured step-by-step track across Foundations, Big Eye Boy, Small Road, and Cockroach Pig
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