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DEALER CADENCE & SQUEEZE [PRC196] · 5-CARD LAYOUT

Opening Burn-Card Count with Banker 5 & 2-Side Three (3): Floor Scenario #196

In floor scenario PRC196, Opening Burn-Card Count governs a coup where Player opens with 9+4 (3) and exposes fifth-card 3 (two outer pips with a center spine pip (value 3)) for 6, while Banker 5 (2+3) stands pat at 5 (5-card P).

PRC196 Cadence
Opening Burn-Card
PRC196 5th Card
3 (3 pts)
PRC196 Banker Call
B5:STAND
PRC196 Settlement
5c -> P
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B B P P P B B B B P P B P P P B
Big Eye Boy = = = = = ≠ ≠ = = ≠ ≠ = ≠ ≠ ≠ = ≠
Small Road = = = ≠ ≠ = ≠ = ≠ = ≠ ≠ = ≠ ≠
Cockroach Pig = ≠ ≠ = ≠ = ≠ = = ≠ = = ≠

Scoreboard sequence paired with floor procedure PRC196 (Opening Burn-Card Count, B5 vs 2-Side Three (3)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

This bead is at Row 2. Column 2 has a bead at Row 2 too → red (=).

  1. Column 3 goes down to Row 2, so use Rule 2: look 1 column back, at Column 2.
  2. Column 2 has a bead at Row 2 too → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

Small Road Mark #3

This bead is at Row 2. Column 2 has a bead at Row 2 too → red (=).

  1. Column 4 goes down to Row 2, so use Rule 2: look 2 columns back, at Column 2.
  2. Column 2 has a bead at Row 2 too → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

Cockroach Pig Mark #3

Column 4 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

  1. Column 5 starts, so use Rule 1: compare Column 4 with Column 1, 3 columns further back.
  2. Column 4 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 1.

Verified Reference Data

Key Facts & Table Specifications

PRC196 Calling Cadence
Opening Burn-Card Count

Floor standard: at shoe start, the dealer exposes the first card face-up and burns its point value (10 cards for 10/J/Q/K) face-down into the muck.

PRC196 Fifth-Card Squeeze Profile
2-Side Three (3) -> Value 3

Reveals two outer pips with a center spine pip (value 3), moving Player from 3 to 6.

PRC196 Banker Tableau Response
BANKER_TABLEAU[5][3] = false

Dealer taps Banker 5 (2+3) to stand pat at 5 cards.

PRC196 Layout Geometry
5 Cards (P: 6 vs 5)

Camera layout: burned cards remove unknown ranks from the 416-card pool without altering the mandatory third-card tableau on Coup #1.

PRC196 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the P winner of PRC196.

FLOOR CALLING ORDER · PRC196

Executing Opening Burn-Card Count on P(9+4)+3 vs B(2+3) (PRC196)

During table cadence [PRC196] (Opening Burn-Card Count), at shoe start [PRC196], the dealer exposes the first card face-up and burns its point value (10 cards for 10/J/Q/K) face-down into the muck; once [PRC196] fifth-card 3 (2-Side Three (3)) lands on Player 3 vs Banker 5, mod-10 math yields 6.

Floor Cadence & Card Placement Log for PRC196
PRC196 StepPRC196 Floor ActionPRC196 Card GeometryPRC196 Total
[PRC196:Deal]Expose 4 Initial CardsP(9+4) vs B(2+3)P=3, B=5
[PRC196:5th]Opening Burn-Card Count5th Card 3 (two outer pips with a center spine pip (value 3))P=6
[PRC196:6th]BANKER_TABLEAU[5][3]=falseNo 6th Card PulledB=5
[PRC196:Call]Declare P (5 Cards)Log P to Big Road6 vs 5
  • [PRC196-1] Call [PRC196] two-card totals P=3 and B=5 and confirm zero naturals.
  • [PRC196-2] Lay [PRC196] fifth-card 3 (3) horizontally for Player (3+3 mod 10 = 6).
  • [PRC196-3] Execute [PRC196] BANKER_TABLEAU[5][3]=false and settle 6 vs 5 (P).
GEOMETRY & SCOREBOARD · PRC196

Camera Geometry & Derived Road Verification for PRC196 (5-Card P)

[PRC196-B3] In [PRC196] layout, burned cards remove unknown ranks from the 416-card pool without altering the mandatory third-card tableau on Coup #1. Because [PRC196] BANKER_TABLEAU[5][3]=false against 2-Side Three (3), the dealer taps [PRC196] Banker 5 to stand pat at 5 without pulling 3 (3), settling 5c [PRC196] as P on BBPPBBPPPB (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Opening Burn-Card Count in PRC196, squeezing 3 slowly can alter whether Banker 5 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[5][3] = false is fixed by the rank of 3.
MythA P win in scenario PRC196 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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