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DEALER CADENCE & SQUEEZE [PRC046] · 5-CARD LAYOUT

Opening Burn-Card Count with Banker 4 & 0-Pip Picture (K): Floor Scenario #46

In floor scenario PRC046, Opening Burn-Card Count governs a coup where Player opens with 9+4 (3) and exposes fifth-card K (clean border with zero side pips (face/ten value 0)) for 3, while Banker 4 (2+2) stands pat at 4 (5-card B).

PRC046 Cadence
Opening Burn-Card
PRC046 5th Card
K (0 pts)
PRC046 Banker Call
B4:STAND
PRC046 Settlement
5c -> B
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B P B P P P B B B B P P B P B B
Big Eye Boy = = ≠ = = ≠ = ≠ = = ≠ ≠ = ≠ ≠ = ≠
Small Road ≠ ≠ = ≠ = ≠ ≠ = = ≠ = ≠ ≠ ≠ ≠
Cockroach Pig ≠ ≠ ≠ = ≠ ≠ = = ≠ ≠ ≠ ≠ ≠ =

Scoreboard sequence paired with floor procedure PRC046 (Opening Burn-Card Count, B4 vs 0-Pip Picture (K)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

  1. Column 4 starts, so use Rule 1: compare Column 3 with Column 2, 1 column further back.
  2. Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 3, the one that just finished, with Column 2.

Small Road Mark #3

Column 5 has 1 bead. Column 3 has 1 bead. Same depth → red (=).

  1. Column 6 starts, so use Rule 1: compare Column 5 with Column 3, 2 columns further back.
  2. Column 5 has 1 bead. Column 3 has 1 bead. Same depth → red (=).

Common table reading watchout: Comparing the wrong columns. Compare Column 5, the one that just finished, with Column 3.

Cockroach Pig Mark #3

This bead is at Row 2. Column 3 stopped at Row 1, one row above → blue (≠).

  1. Column 6 goes down to Row 2, so use Rule 2: look 3 columns back, at Column 3.
  2. Column 3 stopped at Row 1, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 3 stopped exactly one row above this bead.

Verified Reference Data

Key Facts & Table Specifications

PRC046 Calling Cadence
Opening Burn-Card Count

Floor standard: at shoe start, the dealer exposes the first card face-up and burns its point value (10 cards for 10/J/Q/K) face-down into the muck.

PRC046 Fifth-Card Squeeze Profile
0-Pip Picture (K) -> Value 0

Reveals clean border with zero side pips (face/ten value 0), moving Player from 3 to 3.

PRC046 Banker Tableau Response
BANKER_TABLEAU[4][0] = false

Dealer taps Banker 4 (2+2) to stand pat at 5 cards.

PRC046 Layout Geometry
5 Cards (B: 3 vs 4)

Camera layout: burned cards remove unknown ranks from the 416-card pool without altering the mandatory third-card tableau on Coup #1.

PRC046 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the B winner of PRC046.

FLOOR CALLING ORDER · PRC046

Executing Opening Burn-Card Count on P(9+4)+K vs B(2+2) (PRC046)

Midi-table walkthrough [PRC046] demonstrates Opening Burn-Card Count where at shoe start [PRC046], the dealer exposes the first card face-up and burns its point value (10 cards for 10/J/Q/K) face-down into the muck; turning over [PRC046] K (0-Pip Picture (K)) on Player 3 vs Banker 4 fixes Player at 3.

Floor Cadence & Card Placement Log for PRC046
PRC046 StepPRC046 Floor ActionPRC046 Card GeometryPRC046 Total
[PRC046:Deal]Expose 4 Initial CardsP(9+4) vs B(2+2)P=3, B=4
[PRC046:5th]Opening Burn-Card Count5th Card K (clean border with zero side pips (face/ten value 0))P=3
[PRC046:6th]BANKER_TABLEAU[4][0]=falseNo 6th Card PulledB=4
[PRC046:Call]Declare B (5 Cards)Log B to Big Road3 vs 4
  • [PRC046-1] Call [PRC046] two-card totals P=3 and B=4 and confirm zero naturals.
  • [PRC046-2] Lay [PRC046] fifth-card K (0) horizontally for Player (3+0 mod 10 = 3).
  • [PRC046-3] Execute [PRC046] BANKER_TABLEAU[4][0]=false and settle 3 vs 4 (B).
GEOMETRY & SCOREBOARD · PRC046

Camera Geometry & Derived Road Verification for PRC046 (5-Card B)

[PRC046-B6] In [PRC046] layout, burned cards remove unknown ranks from the 416-card pool without altering the mandatory third-card tableau on Coup #1. Because [PRC046] BANKER_TABLEAU[4][0]=false against 0-Pip Picture (K), the dealer taps [PRC046] Banker 4 to stand pat at 4 without pulling 9 (9), settling 5c [PRC046] as B on BBPPBPBPPP (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Opening Burn-Card Count in PRC046, squeezing K slowly can alter whether Banker 4 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[4][0] = false is fixed by the rank of K.
MythA B win in scenario PRC046 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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