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DEALER CADENCE & SQUEEZE [PRC256] · 6-CARD LAYOUT

Opening Burn-Card Count with Banker 4 & 3-Side Seven (7): Floor Scenario #256

In floor scenario PRC256, Opening Burn-Card Count governs a coup where Player opens with 9+4 (3) and exposes fifth-card 7 (three side pips per column plus one top center pip (value 7)) for 0, while Banker 4 (2+2) draws sixth-card 6 (6) for 0 (6-card T).

PRC256 Cadence
Opening Burn-Card
PRC256 5th Card
7 (7 pts)
PRC256 Banker Call
B4:DRAW
PRC256 Settlement
6c -> T
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P P B B B B P P B P P P B B B P B
Big Eye Boy = ≠ ≠ = = ≠ ≠ = ≠ ≠ ≠ = ≠ = = = ≠
Small Road = ≠ = ≠ = ≠ ≠ = ≠ ≠ ≠ = ≠ ≠
Cockroach Pig = = ≠ = = ≠ = ≠ ≠ =

Scoreboard sequence paired with floor procedure PRC256 (Opening Burn-Card Count, B4 vs 3-Side Seven (7)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 2 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

  1. Column 3 starts, so use Rule 1: compare Column 2 with Column 1, 1 column further back.
  2. Column 2 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 2, the one that just finished, with Column 1.

Small Road Mark #3

This bead is at Row 4. Column 1 stopped at Row 2, more than one row above → red (=).

  1. Column 3 goes down to Row 4, so use Rule 2: look 2 columns back, at Column 1.
  2. Column 1 stopped at Row 2, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 1 stopped exactly one row above this bead.

Cockroach Pig Mark #3

Column 5 has 1 bead. Column 2 has 3 beads. Different depth → blue (≠).

  1. Column 6 starts, so use Rule 1: compare Column 5 with Column 2, 3 columns further back.
  2. Column 5 has 1 bead. Column 2 has 3 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 5, the one that just finished, with Column 2.

Verified Reference Data

Key Facts & Table Specifications

PRC256 Calling Cadence
Opening Burn-Card Count

Floor standard: at shoe start, the dealer exposes the first card face-up and burns its point value (10 cards for 10/J/Q/K) face-down into the muck.

PRC256 Fifth-Card Squeeze Profile
3-Side Seven (7) -> Value 7

Reveals three side pips per column plus one top center pip (value 7), moving Player from 3 to 0.

PRC256 Banker Tableau Response
BANKER_TABLEAU[4][7] = true

Dealer places sixth-card 6 (6) perpendicular to 2+2 for 0.

PRC256 Layout Geometry
6 Cards (T: 0 vs 0)

Camera layout: burned cards remove unknown ranks from the 416-card pool without altering the mandatory third-card tableau on Coup #1.

PRC256 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the T winner of PRC256.

FLOOR CALLING ORDER · PRC256

Executing Opening Burn-Card Count on P(9+4)+7 vs B(2+2) (PRC256)

Midi-table walkthrough [PRC256] demonstrates Opening Burn-Card Count where at shoe start [PRC256], the dealer exposes the first card face-up and burns its point value (10 cards for 10/J/Q/K) face-down into the muck; turning over [PRC256] 7 (3-Side Seven (7)) on Player 3 vs Banker 4 fixes Player at 0.

Floor Cadence & Card Placement Log for PRC256
PRC256 StepPRC256 Floor ActionPRC256 Card GeometryPRC256 Total
[PRC256:Deal]Expose 4 Initial CardsP(9+4) vs B(2+2)P=3, B=4
[PRC256:5th]Opening Burn-Card Count5th Card 7 (three side pips per column plus one top center pip (value 7))P=0
[PRC256:6th]BANKER_TABLEAU[4][7]=true6th Card 6 (6)B=0
[PRC256:Call]Declare T (6 Cards)Log T to Big Road0 vs 0
  • [PRC256-1] Call [PRC256] two-card totals P=3 and B=4 and confirm zero naturals.
  • [PRC256-2] Lay [PRC256] fifth-card 7 (7) horizontally for Player (3+7 mod 10 = 0).
  • [PRC256-3] Execute [PRC256] BANKER_TABLEAU[4][7]=true and settle 0 vs 0 (T).
GEOMETRY & SCOREBOARD · PRC256

Camera Geometry & Derived Road Verification for PRC256 (6-Card T)

[PRC256-B7] In [PRC256] layout, burned cards remove unknown ranks from the 416-card pool without altering the mandatory third-card tableau on Coup #1. Because [PRC256] BANKER_TABLEAU[4][7]=true against 3-Side Seven (7), the dealer deals [PRC256] sixth-card 6 (6) sideways so Banker 4 finishes at 0, settling 6c [PRC256] as T on BBPPPBBBBP (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Opening Burn-Card Count in PRC256, squeezing 7 slowly can alter whether Banker 4 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[4][7] = true is fixed by the rank of 7.
MythA T win in scenario PRC256 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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