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DEALER CADENCE & SQUEEZE [PRC176] · 6-CARD LAYOUT

Opening Burn-Card Count with Banker 3 & 2-Side Three (3): Floor Scenario #176

In floor scenario PRC176, Opening Burn-Card Count governs a coup where Player opens with 7+4 (1) and exposes fifth-card 3 (two outer pips with a center spine pip (value 3)) for 4, while Banker 3 (10+3) draws sixth-card A (1) for 4 (6-card T).

PRC176 Cadence
Opening Burn-Card
PRC176 5th Card
3 (3 pts)
PRC176 Banker Call
B3:DRAW
PRC176 Settlement
6c -> T
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P P B B B B P P B P P P B B B P B
Big Eye Boy = ≠ ≠ = = ≠ ≠ = ≠ ≠ ≠ = ≠ = = = ≠
Small Road = ≠ = ≠ = ≠ ≠ = ≠ ≠ ≠ = ≠ ≠
Cockroach Pig = = ≠ = = ≠ = ≠ ≠ =

Scoreboard sequence paired with floor procedure PRC176 (Opening Burn-Card Count, B3 vs 2-Side Three (3)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 2 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

  1. Column 3 starts, so use Rule 1: compare Column 2 with Column 1, 1 column further back.
  2. Column 2 has 3 beads. Column 1 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 2, the one that just finished, with Column 1.

Small Road Mark #3

This bead is at Row 4. Column 1 stopped at Row 2, more than one row above → red (=).

  1. Column 3 goes down to Row 4, so use Rule 2: look 2 columns back, at Column 1.
  2. Column 1 stopped at Row 2, more than one row above → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 1 stopped exactly one row above this bead.

Cockroach Pig Mark #3

Column 5 has 1 bead. Column 2 has 3 beads. Different depth → blue (≠).

  1. Column 6 starts, so use Rule 1: compare Column 5 with Column 2, 3 columns further back.
  2. Column 5 has 1 bead. Column 2 has 3 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 5, the one that just finished, with Column 2.

Verified Reference Data

Key Facts & Table Specifications

PRC176 Calling Cadence
Opening Burn-Card Count

Floor standard: at shoe start, the dealer exposes the first card face-up and burns its point value (10 cards for 10/J/Q/K) face-down into the muck.

PRC176 Fifth-Card Squeeze Profile
2-Side Three (3) -> Value 3

Reveals two outer pips with a center spine pip (value 3), moving Player from 1 to 4.

PRC176 Banker Tableau Response
BANKER_TABLEAU[3][3] = true

Dealer places sixth-card A (1) perpendicular to 10+3 for 4.

PRC176 Layout Geometry
6 Cards (T: 4 vs 4)

Camera layout: burned cards remove unknown ranks from the 416-card pool without altering the mandatory third-card tableau on Coup #1.

PRC176 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the T winner of PRC176.

FLOOR CALLING ORDER · PRC176

Executing Opening Burn-Card Count on P(7+4)+3 vs B(10+3) (PRC176)

Box procedure [PRC176] applies Opening Burn-Card Count (at shoe start [PRC176], the dealer exposes the first card face-up and burns its point value (10 cards for 10/J/Q/K) face-down into the muck); when [PRC176] fifth-card 3 (2-Side Three (3)) joins Player 1 vs Banker 3, the felt total becomes 4.

Floor Cadence & Card Placement Log for PRC176
PRC176 StepPRC176 Floor ActionPRC176 Card GeometryPRC176 Total
[PRC176:Deal]Expose 4 Initial CardsP(7+4) vs B(10+3)P=1, B=3
[PRC176:5th]Opening Burn-Card Count5th Card 3 (two outer pips with a center spine pip (value 3))P=4
[PRC176:6th]BANKER_TABLEAU[3][3]=true6th Card A (1)B=4
[PRC176:Call]Declare T (6 Cards)Log T to Big Road4 vs 4
  • [PRC176-1] Call [PRC176] two-card totals P=1 and B=3 and confirm zero naturals.
  • [PRC176-2] Lay [PRC176] fifth-card 3 (3) horizontally for Player (1+3 mod 10 = 4).
  • [PRC176-3] Execute [PRC176] BANKER_TABLEAU[3][3]=true and settle 4 vs 4 (T).
GEOMETRY & SCOREBOARD · PRC176

Camera Geometry & Derived Road Verification for PRC176 (6-Card T)

[PRC176-B6] In [PRC176] layout, burned cards remove unknown ranks from the 416-card pool without altering the mandatory third-card tableau on Coup #1. Because [PRC176] BANKER_TABLEAU[3][3]=true against 2-Side Three (3), the dealer deals [PRC176] sixth-card A (1) sideways so Banker 3 finishes at 4, settling 6c [PRC176] as T on BBPPPBBBBP (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Opening Burn-Card Count in PRC176, squeezing 3 slowly can alter whether Banker 3 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[3][3] = true is fixed by the rank of 3.
MythA T win in scenario PRC176 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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