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DEALER CADENCE & SQUEEZE [PRC296] · 6-CARD LAYOUT

Opening Burn-Card Count with Banker 1 & 4-Side Eight (8): Floor Scenario #296

In floor scenario PRC296, Opening Burn-Card Count governs a coup where Player opens with 7+4 (1) and exposes fifth-card 8 (four side pips along each vertical edge (value 8)) for 9, while Banker 1 (10+A) draws sixth-card 4 (4) for 5 (6-card P).

PRC296 Cadence
Opening Burn-Card
PRC296 5th Card
8 (8 pts)
PRC296 Banker Call
B1:DRAW
PRC296 Settlement
6c -> P
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B P B B P P B P P P B B B P B B
Big Eye Boy = = ≠ = ≠ ≠ = = ≠ ≠ = ≠ = = = ≠ ≠
Small Road ≠ ≠ ≠ ≠ ≠ ≠ = ≠ ≠ ≠ ≠ = ≠ ≠ =
Cockroach Pig ≠ = = ≠ ≠ = = ≠ ≠ = ≠ ≠ = =

Scoreboard sequence paired with floor procedure PRC296 (Opening Burn-Card Count, B1 vs 4-Side Eight (8)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

  1. Column 4 starts, so use Rule 1: compare Column 3 with Column 2, 1 column further back.
  2. Column 3 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 3, the one that just finished, with Column 2.

Small Road Mark #3

This bead is at Row 2. Column 3 stopped at Row 1, one row above → blue (≠).

  1. Column 5 goes down to Row 2, so use Rule 2: look 2 columns back, at Column 3.
  2. Column 3 stopped at Row 1, one row above → blue (≠).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 3 stopped exactly one row above this bead.

Cockroach Pig Mark #3

Column 5 has 2 beads. Column 2 has 2 beads. Same depth → red (=).

  1. Column 6 starts, so use Rule 1: compare Column 5 with Column 2, 3 columns further back.
  2. Column 5 has 2 beads. Column 2 has 2 beads. Same depth → red (=).

Common table reading watchout: Comparing the wrong columns. Compare Column 5, the one that just finished, with Column 2.

Verified Reference Data

Key Facts & Table Specifications

PRC296 Calling Cadence
Opening Burn-Card Count

Floor standard: at shoe start, the dealer exposes the first card face-up and burns its point value (10 cards for 10/J/Q/K) face-down into the muck.

PRC296 Fifth-Card Squeeze Profile
4-Side Eight (8) -> Value 8

Reveals four side pips along each vertical edge (value 8), moving Player from 1 to 9.

PRC296 Banker Tableau Response
BANKER_TABLEAU[1][8] = true

Dealer places sixth-card 4 (4) perpendicular to 10+A for 5.

PRC296 Layout Geometry
6 Cards (P: 9 vs 5)

Camera layout: burned cards remove unknown ranks from the 416-card pool without altering the mandatory third-card tableau on Coup #1.

PRC296 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the P winner of PRC296.

FLOOR CALLING ORDER · PRC296

Executing Opening Burn-Card Count on P(7+4)+8 vs B(10+A) (PRC296)

Rulebook cadence [PRC296] under Opening Burn-Card Count states that at shoe start [PRC296], the dealer exposes the first card face-up and burns its point value (10 cards for 10/J/Q/K) face-down into the muck; [PRC296] fifth-card 8 (4-Side Eight (8)) added to Player 1 (vs Banker 1) equals 9.

Floor Cadence & Card Placement Log for PRC296
PRC296 StepPRC296 Floor ActionPRC296 Card GeometryPRC296 Total
[PRC296:Deal]Expose 4 Initial CardsP(7+4) vs B(10+A)P=1, B=1
[PRC296:5th]Opening Burn-Card Count5th Card 8 (four side pips along each vertical edge (value 8))P=9
[PRC296:6th]BANKER_TABLEAU[1][8]=true6th Card 4 (4)B=5
[PRC296:Call]Declare P (6 Cards)Log P to Big Road9 vs 5
  • [PRC296-1] Call [PRC296] two-card totals P=1 and B=1 and confirm zero naturals.
  • [PRC296-2] Lay [PRC296] fifth-card 8 (8) horizontally for Player (1+8 mod 10 = 9).
  • [PRC296-3] Execute [PRC296] BANKER_TABLEAU[1][8]=true and settle 9 vs 5 (P).
GEOMETRY & SCOREBOARD · PRC296

Camera Geometry & Derived Road Verification for PRC296 (6-Card P)

[PRC296-B1] In [PRC296] layout, burned cards remove unknown ranks from the 416-card pool without altering the mandatory third-card tableau on Coup #1. Because [PRC296] BANKER_TABLEAU[1][8]=true against 4-Side Eight (8), the dealer deals [PRC296] sixth-card 4 (4) sideways so Banker 1 finishes at 5, settling 6c [PRC296] as P on BBPPBPBBPP (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Opening Burn-Card Count in PRC296, squeezing 8 slowly can alter whether Banker 1 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[1][8] = true is fixed by the rank of 8.
MythA P win in scenario PRC296 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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