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DEALER CADENCE & SQUEEZE [PRC076] · 6-CARD LAYOUT

Opening Burn-Card Count with Banker 0 & 1-Pip Ace (A): Floor Scenario #76

In floor scenario PRC076, Opening Burn-Card Count governs a coup where Player opens with 9+4 (3) and exposes fifth-card A (no side pips and a single center suit emblem (value 1)) for 4, while Banker 0 (10+K) draws sixth-card 6 (6) for 6 (6-card B).

PRC076 Cadence
Opening Burn-Card
PRC076 5th Card
A (1 pts)
PRC076 Banker Call
B0:DRAW
PRC076 Settlement
6c -> B
Engine-Verified Scoreboard · 20 Hands

Read the Board at Table Speed

Open this shoe in /calculator
Big Road B B P P B B P B P B B P P P B B B B P P
Big Eye Boy = = = = ≠ = = ≠ ≠ = ≠ ≠ = = ≠ ≠ =
Small Road = = ≠ ≠ = ≠ ≠ ≠ = ≠ = ≠ = ≠ =
Cockroach Pig ≠ ≠ ≠ ≠ ≠ ≠ = ≠ ≠ = = ≠ =

Scoreboard sequence paired with floor procedure PRC076 (Opening Burn-Card Count, B0 vs 1-Pip Ace (A)).

Big Road B is Banker, P is Player Roads under it Red (=): repeating Blue (≠): breaking
Step-by-Step Mark Proofs (Rule 1 & Rule 2)
Big Eye Boy Mark #3

This bead is at Row 2. Column 2 has a bead at Row 2 too → red (=).

  1. Column 3 goes down to Row 2, so use Rule 2: look 1 column back, at Column 2.
  2. Column 2 has a bead at Row 2 too → red (=).

Common table reading watchout: Thinking "no bead at this row" means blue. It is blue only when Column 2 stopped exactly one row above this bead.

Small Road Mark #3

Column 4 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

  1. Column 5 starts, so use Rule 1: compare Column 4 with Column 2, 2 columns further back.
  2. Column 4 has 1 bead. Column 2 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 4, the one that just finished, with Column 2.

Cockroach Pig Mark #3

Column 6 has 1 bead. Column 3 has 2 beads. Different depth → blue (≠).

  1. Column 7 starts, so use Rule 1: compare Column 6 with Column 3, 3 columns further back.
  2. Column 6 has 1 bead. Column 3 has 2 beads. Different depth → blue (≠).

Common table reading watchout: Comparing the wrong columns. Compare Column 6, the one that just finished, with Column 3.

Verified Reference Data

Key Facts & Table Specifications

PRC076 Calling Cadence
Opening Burn-Card Count

Floor standard: at shoe start, the dealer exposes the first card face-up and burns its point value (10 cards for 10/J/Q/K) face-down into the muck.

PRC076 Fifth-Card Squeeze Profile
1-Pip Ace (A) -> Value 1

Reveals no side pips and a single center suit emblem (value 1), moving Player from 3 to 4.

PRC076 Banker Tableau Response
BANKER_TABLEAU[0][1] = true

Dealer places sixth-card 6 (6) perpendicular to 10+K for 6.

PRC076 Layout Geometry
6 Cards (B: 4 vs 6)

Camera layout: burned cards remove unknown ranks from the 416-card pool without altering the mandatory third-card tableau on Coup #1.

PRC076 Scoreboard Convention
Red (=) / Blue (≠) Derived Marks

Derived road colours record Big Road symmetry, never the B winner of PRC076.

FLOOR CALLING ORDER · PRC076

Executing Opening Burn-Card Count on P(9+4)+A vs B(10+K) (PRC076)

Table choreography [PRC076] (Opening Burn-Card Count) mandates that at shoe start [PRC076], the dealer exposes the first card face-up and burns its point value (10 cards for 10/J/Q/K) face-down into the muck; exposing [PRC076] A (1-Pip Ace (A)) on Player 3 vs Banker 0 yields 4.

Floor Cadence & Card Placement Log for PRC076
PRC076 StepPRC076 Floor ActionPRC076 Card GeometryPRC076 Total
[PRC076:Deal]Expose 4 Initial CardsP(9+4) vs B(10+K)P=3, B=0
[PRC076:5th]Opening Burn-Card Count5th Card A (no side pips and a single center suit emblem (value 1))P=4
[PRC076:6th]BANKER_TABLEAU[0][1]=true6th Card 6 (6)B=6
[PRC076:Call]Declare B (6 Cards)Log B to Big Road4 vs 6
  • [PRC076-1] Call [PRC076] two-card totals P=3 and B=0 and confirm zero naturals.
  • [PRC076-2] Lay [PRC076] fifth-card A (1) horizontally for Player (3+1 mod 10 = 4).
  • [PRC076-3] Execute [PRC076] BANKER_TABLEAU[0][1]=true and settle 4 vs 6 (B).
GEOMETRY & SCOREBOARD · PRC076

Camera Geometry & Derived Road Verification for PRC076 (6-Card B)

[PRC076-B8] In [PRC076] layout, burned cards remove unknown ranks from the 416-card pool without altering the mandatory third-card tableau on Coup #1. Because [PRC076] BANKER_TABLEAU[0][1]=true against 1-Pip Ace (A), the dealer deals [PRC076] sixth-card 6 (6) sideways so Banker 0 finishes at 6, settling 6c [PRC076] as B on BBPPBBPBPB (where derived Red/Blue marks reflect Big Road symmetry).

Table Reality Check

Myth vs. Truth

MythDuring Opening Burn-Card Count in PRC076, squeezing A slowly can alter whether Banker 0 draws a sixth card.
TruthSqueeze speed is purely theatrical: BANKER_TABLEAU[0][1] = true is fixed by the rank of A.
MythA B win in scenario PRC076 forces a matching colour on Big Eye Boy.
TruthDerived roads use Red (=) for repeating Big Road columns and Blue (≠) for breaking columns—never Banker or Player.
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