Scoreboards

Derived Pattern Analysis

~50% = how often a fair shoe keeps a pattern going

Big Eye Boy

L=1
Now —
Need more data

Small Road

L=2
Now —
Need more data

Cockroach Pig

L=3
Now —
Need more data

Mad Dog Road

L=4
Now —
Need more data

Spring Tulip Road

L=5
Now —
Need more data

Sunny Day Road

L=6
Now —
Need more data

Enter at least 5 hands to unlock Advanced 6-Road Analytics.

Your shoe log

Downloads are JSON files stamped with the date and time; Upload shoe file reads them back. Saved in this browser only for now.

New shoe saves your current hands here so you can resume or study them later.

Tool Instructions & Reference

How to Use the Baccarat Road Decoder

Every board and chart above runs on our verified Macau six-row road engine in real time, free and without an account. Follow these four steps to enter a shoe, read logic colors, inspect next-hand consequences, and audit shoe randomness.

1. Enter, Pin, or Import a Shoe

Tap B (Banker), P (Player), or T (Tie) in the bottom dock—or press B, P, T on a desktop keyboard and Cmd+Z / Ctrl+Z to undo one hand (toggle keyboard keys inside the header menu). Use the header switch to pin the Bead Plate and Big Road above the dock, paste any B/P/T string via sequence import in your saved log, or start fresh to archive your finished board automatically.

2. Read Primary Boards vs Derived Logic Colors

The Bead Plate records every hand in dealt order with green beads for ties. The six-row Big Road groups streaks into columns, marks ties as green slashes, and bends right into a Dragon Tail when a column runs out of vertical room. Below sit the three casino derived roads—Big Eye Boy (L=1), Small Road (L=2), and Cockroach Pig (L=3)—plus three extended roads: Mad Dog Road (L=4), Spring Tulip Road (L=5), and Sunny Day Road (L=6). On derived roads, red does not mean Banker: RED = pattern repeating and BLUE = pattern breaking.

3. Read the Next-Hand Consequences Strip (If B / If P / If T)

Above the entry buttons—and as ghost beads directly on each road grid—the decoder previews the exact red or blue mark every derived road will record if Banker wins next versus if Player wins next. These are deterministic scoreboard consequences, never a pick. Ties leave derived roads unchanged; from 6+ hands onward, If T displays the Shoe Regime Matrix distance from center (and past 20 hands, how dropping the oldest hand from the 20-hand window shifts it).

4. Audit Randomness Across 6 D3 Charts & Saved Shoe Logs

At 5+ hands, the Six-Road Randomness Check plots the standardized red-minus-blue walk against the ±1.96 95% fair-shoe band. From 6+ hands, five diagnostic matrices render: Shoe Regime Matrix, Column Chase Matrix, Casino vs Extended Roads, Fair Shoe Check (against 50.7% Banker/decided and 9.5% Tie eight-deck baselines), and Streak or Chop Map. Below them, the saved shoe log computes the 95% Wilson confidence interval on Banker's share of decided hands per game and exports full hand records as JSON or CSV.

Honest math reminder: Scoreboards describe hands that have already been dealt. Earlier hands change the next one only through the cards they used up, and by far too little to act on; no road pattern changes the eight-deck house edge of roughly 1.06% on Banker, 1.24% on Player, or 14.36% on Tie (at 8:1).